play: causes learn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.64
, project
Weight: 0.58
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, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
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Related properties

Property Similarity
causes learn 1.00
be used to learn 0.93
be defined as work of learn 0.84
requires learn game 0.82
be used to teach 0.79
be essential for young to learn 0.78
requires learn rule 0.78
causes have fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.52
Similarity weight: 1.00
Evidence: 0.33
Plausible(play, causes learn)
Evidence: 0.71
¬ Salient(play, causes learn)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.44
Typical(play, causes learn)
Evidence: 0.15
¬ Typical(play, requires learn game)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.71
Salient(play, causes learn)
Evidence: 0.73
¬ Salient(play, be used to learn)
0.63
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.93
Evidence: 0.58
Remarkable(play, causes learn)
Evidence: 0.51
¬ Remarkable(play, be used to learn)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.44
Typical(play, causes learn)
Evidence: 0.09
¬ Typical(play, causes have fun)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.44
Typical(play, causes learn)
Evidence: 0.41
¬ Typical(play, be used to learn)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.71
Salient(play, causes learn)
Evidence: 0.44
¬ Typical(play, causes learn)
Evidence: 0.58
¬ Remarkable(play, causes learn)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.33
Plausible(play, causes learn)
Evidence: 0.44
¬ Typical(play, causes learn)