play: be used to teach

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be used to teach 1.00
be used to learn 0.86
causes learn 0.79
be defined as work of learn 0.79
requires learn game 0.77
be essential for young to learn 0.77
requires learn rule 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.76
Plausible(play, be used to teach)
Evidence: 0.45
¬ Salient(play, be used to teach)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.76
Plausible(play, be used to teach)
Evidence: 0.38
¬ Plausible(play, be used to learn)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.76
Plausible(play, be used to teach)
Evidence: 0.33
¬ Plausible(play, causes learn)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.59
Typical(play, be used to teach)
Evidence: 0.15
¬ Typical(play, requires learn game)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.76
Plausible(play, be used to teach)
Evidence: 0.24
¬ Plausible(play, requires learn rule)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.59
Typical(play, be used to teach)
Evidence: 0.41
¬ Typical(play, be used to learn)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.45
Salient(play, be used to teach)
Evidence: 0.59
¬ Typical(play, be used to teach)
Evidence: 0.33
¬ Remarkable(play, be used to teach)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.76
Plausible(play, be used to teach)
Evidence: 0.59
¬ Typical(play, be used to teach)