play: be used to relaxation

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents action
Weight: 0.64
, project
Weight: 0.58
, song
Weight: 0.57
, line
Weight: 0.57
Siblings dream
Weight: 0.62
, scene
Weight: 0.59
, sack
Weight: 0.57
, opponent
Weight: 0.56
, shrew
Weight: 0.56

Related properties

Property Similarity
be used to relaxation 1.00
causes relaxation 0.97
be used to relax 0.84
requires relax 0.83
causes relax 0.82
be motivated by relax 0.81
be motivated by feel relax 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.28
Plausible(song, be used to relaxation)
Evidence: 0.36
¬ Typical(play, be used to relaxation)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.28
¬ Plausible(song, be used to relaxation)

Remarkability exclusitivity betweem a parent and a child

0.56
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.11
¬ Remarkable(song, be used to relaxation)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.05
¬ Remarkable(dream, be used to relaxation)
0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.37
¬ Remarkable(dream, causes relax)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.28
Plausible(song, be used to relaxation)
Evidence: 0.29
Remarkable(play, be used to relaxation)
Evidence: 0.53
¬ Plausible(play, be used to relaxation)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.05
Remarkable(dream, be used to relaxation)
Evidence: 0.28
¬ Plausible(dream, be used to relaxation)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.42
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.73
¬ Salient(play, be used to relaxation)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.73
Salient(play, be used to relaxation)
Evidence: 0.33
¬ Salient(play, causes relaxation)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.29
Remarkable(play, be used to relaxation)
Evidence: 0.14
¬ Remarkable(play, causes relaxation)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.28
¬ Plausible(play, causes relaxation)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.73
Salient(play, be used to relaxation)
Evidence: 0.62
¬ Salient(play, be used to relax)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.38
¬ Plausible(play, be used to relax)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.73
Salient(play, be used to relaxation)
Evidence: 0.62
¬ Salient(play, requires relax)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.36
Typical(play, be used to relaxation)
Evidence: 0.36
¬ Typical(play, requires relax)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.51
¬ Plausible(play, requires relax)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.29
Remarkable(play, be used to relaxation)
Evidence: 0.36
¬ Remarkable(play, be used to relax)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.36
Typical(play, be used to relaxation)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.29
Remarkable(play, be used to relaxation)
Evidence: 0.42
¬ Remarkable(play, requires relax)
0.47
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.36
Typical(play, be used to relaxation)
Evidence: 0.68
¬ Typical(play, causes relaxation)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.73
Salient(play, be used to relaxation)
Evidence: 0.36
¬ Typical(play, be used to relaxation)
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.36
¬ Typical(play, be used to relaxation)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.57
¬ Typical(song, be used to relaxation)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.69
¬ Typical(dream, be used to relaxation)
0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
Evidence: 0.30
¬ Typical(dream, causes relax)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.36
Typical(play, be used to relaxation)
Evidence: 0.57
¬ Typical(song, be used to relaxation)