dream: be motivated by feel relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.63
, ambition
Weight: 0.62
, play
Weight: 0.62
, event
Weight: 0.61
Siblings lucid dream
Weight: 0.72
, nightmare
Weight: 0.59
, happiness
Weight: 0.33
, miracle
Weight: 0.33
, salvation
Weight: 0.32

Related properties

Property Similarity
be motivated by feel relax 1.00
be motivated by relax 0.96
be used to relax 0.90
requires relax 0.89
causes relax 0.89
be motivated by it make me feel happy 0.88
be motivated by play be relax and doe not make you stress 0.86
causes feel happy 0.85
be motivated by enjoy yourself 0.84
make me feel love 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.58
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.38
Plausible(play, be used to relax)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.57
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.51
Plausible(play, requires relax)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.56
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.91
Plausible(play, be motivated by enjoy yourself)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.38
¬ Plausible(play, be used to relax)
0.08
Rule weight: 0.09
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.51
¬ Plausible(play, requires relax)
0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.25
¬ Plausible(gift, make me feel love)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.95
¬ Plausible(play, be motivated by it make me feel happy)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.91
¬ Plausible(play, be motivated by enjoy yourself)

Remarkability exclusitivity betweem a parent and a child

0.36
Rule weight: 0.58
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.36
¬ Remarkable(play, be used to relax)
0.35
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.32
¬ Remarkable(gift, make me feel love)
0.33
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.42
¬ Remarkable(play, requires relax)
0.10
Rule weight: 0.58
Evidence weight: 0.20
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.93
¬ Remarkable(play, be motivated by enjoy yourself)
0.09
Rule weight: 0.58
Evidence weight: 0.19
Similarity weight: 0.88
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.94
¬ Remarkable(play, be motivated by it make me feel happy)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.95
Plausible(play, be motivated by it make me feel happy)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.35
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.51
Plausible(play, requires relax)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.91
Plausible(play, be motivated by enjoy yourself)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.35
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.38
Plausible(play, be used to relax)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.25
Plausible(gift, make me feel love)
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.91
¬ Salient(dream, be motivated by feel relax)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.86
Remarkable(dream, be motivated by feel relax)
Evidence: 0.37
¬ Remarkable(dream, causes relax)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.91
Salient(dream, be motivated by feel relax)
Evidence: 0.57
¬ Salient(dream, causes relax)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.30
¬ Typical(dream, causes relax)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(dream, be motivated by feel relax)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Plausible(dream, be motivated by feel relax)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)

Typicality and Rermarkability incompatibility between a parent and a child

0.43
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.05
¬ Typical(play, be motivated by enjoy yourself)
0.31
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.36
¬ Typical(play, requires relax)
0.28
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.25
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.83
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)
Evidence: 0.49
¬ Typical(gift, make me feel love)

Typicality inheritance from parent to child

0.41
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.04
¬ Typical(play, be motivated by it make me feel happy)
0.39
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.05
¬ Typical(play, be motivated by enjoy yourself)
0.29
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.36
¬ Typical(play, requires relax)
0.26
Rule weight: 0.48
Evidence weight: 0.58
Similarity weight: 0.90
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.22
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.83
Evidence: 0.07
Typical(dream, be motivated by feel relax)
Evidence: 0.49
¬ Typical(gift, make me feel love)