dream: causes relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gift
Weight: 0.63
, ambition
Weight: 0.62
, play
Weight: 0.62
, event
Weight: 0.61
Siblings lucid dream
Weight: 0.72
, nightmare
Weight: 0.59
, happiness
Weight: 0.33
, miracle
Weight: 0.33
, salvation
Weight: 0.32

Related properties

Property Similarity
causes relax 1.00
be used to relax 0.96
requires relax 0.95
be motivated by relax 0.92
be motivated by feel relax 0.89
causes relaxation 0.86
requires relax and act silly 0.83
be motivated by play be relax and doe not make you stress 0.82
be used to relaxation 0.82
requires relax your body not your brain 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.51
Plausible(play, requires relax)
Evidence: 0.30
¬ Typical(dream, causes relax)
0.53
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.84
Plausible(play, requires relax and act silly)
Evidence: 0.30
¬ Typical(dream, causes relax)
0.52
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.38
Plausible(play, be used to relax)
Evidence: 0.30
¬ Typical(dream, causes relax)
0.47
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.30
¬ Typical(dream, causes relax)
0.45
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.28
Plausible(play, causes relaxation)
Evidence: 0.30
¬ Typical(dream, causes relax)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.38
¬ Plausible(play, be used to relax)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.28
¬ Plausible(play, causes relaxation)
0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.51
¬ Plausible(play, requires relax)
0.06
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.53
¬ Plausible(play, be used to relaxation)
0.05
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.84
¬ Plausible(play, requires relax and act silly)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.36
¬ Remarkable(play, be used to relax)
0.47
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.14
¬ Remarkable(play, causes relaxation)
0.46
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.42
¬ Remarkable(play, requires relax)
0.42
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
0.32
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.89
¬ Remarkable(play, requires relax and act silly)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.68
¬ Remarkable(lucid dream, requires relax your body not your brain)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.51
Plausible(play, requires relax)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)
0.33
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.84
Plausible(play, requires relax and act silly)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)
0.32
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.38
Plausible(play, be used to relax)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)
0.29
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.53
Plausible(play, be used to relaxation)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)
0.27
Rule weight: 0.42
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.28
Plausible(play, causes relaxation)
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.53
¬ Plausible(dream, causes relax)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.68
Remarkable(lucid dream, requires relax your body not your brain)
Evidence: 0.81
¬ Plausible(lucid dream, requires relax your body not your brain)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.57
¬ Salient(dream, causes relax)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.07
¬ Typical(dream, be motivated by feel relax)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.05
¬ Remarkable(dream, be used to relaxation)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.57
Salient(dream, causes relax)
Evidence: 0.12
¬ Salient(dream, be used to relaxation)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.28
¬ Plausible(dream, be used to relaxation)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.57
Salient(dream, causes relax)
Evidence: 0.91
¬ Salient(dream, be motivated by feel relax)
0.45
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.89
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.86
¬ Plausible(dream, be motivated by feel relax)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.82
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.69
¬ Typical(dream, be used to relaxation)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.89
Evidence: 0.37
Remarkable(dream, causes relax)
Evidence: 0.86
¬ Remarkable(dream, be motivated by feel relax)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.57
Salient(dream, causes relax)
Evidence: 0.30
¬ Typical(dream, causes relax)
Evidence: 0.37
¬ Remarkable(dream, causes relax)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.53
Plausible(dream, causes relax)
Evidence: 0.30
¬ Typical(dream, causes relax)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.36
¬ Typical(play, requires relax)
0.41
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.08
¬ Typical(play, requires relax and act silly)
0.41
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.36
¬ Typical(play, be used to relaxation)
0.33
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.68
¬ Typical(play, causes relaxation)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.37
¬ Remarkable(dream, causes relax)
Evidence: 0.10
¬ Typical(lucid dream, requires relax your body not your brain)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.08
¬ Typical(play, requires relax and act silly)
0.35
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.36
¬ Typical(play, requires relax)
0.32
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.96
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.30
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.36
¬ Typical(play, be used to relaxation)
0.22
Rule weight: 0.48
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.30
Typical(dream, causes relax)
Evidence: 0.68
¬ Typical(play, causes relaxation)