rest: be used to relax

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents attitude
Weight: 0.56
, action
Weight: 0.54
, benefit
Weight: 0.54
, gift
Weight: 0.54
Siblings free will
Weight: 0.30
, play
Weight: 0.30
, salvation
Weight: 0.30
, travel
Weight: 0.30
, move
Weight: 0.30

Related properties

Property Similarity
be used to relax 1.00
requires relax 0.97
be motivated by relax 0.94
requires sit back and relax 0.92
be used to relaxation 0.84
requires relax and act silly 0.84
requires relaxation 0.83
be motivated by play be relax and doe not make you stress 0.82
causes relaxation 0.81
requires sit down and take nap 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.14
¬ Remarkable(play, causes relaxation)
0.09
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.36
¬ Remarkable(play, be used to relax)
0.08
Rule weight: 0.13
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.29
¬ Remarkable(play, be used to relaxation)
0.08
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.97
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.42
¬ Remarkable(play, requires relax)
0.03
Rule weight: 0.13
Evidence weight: 0.27
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.89
¬ Remarkable(play, requires relax and act silly)

Remarkability from sibling implausibility

0.59
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.36
Remarkable(play, be used to relax)
Evidence: 0.38
¬ Plausible(play, be used to relax)
0.57
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.42
Remarkable(play, requires relax)
Evidence: 0.51
¬ Plausible(play, requires relax)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.89
Remarkable(play, requires relax and act silly)
Evidence: 0.84
¬ Plausible(play, requires relax and act silly)
0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.29
Remarkable(play, be used to relaxation)
Evidence: 0.53
¬ Plausible(play, be used to relaxation)
0.48
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.14
Remarkable(play, causes relaxation)
Evidence: 0.28
¬ Plausible(play, causes relaxation)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.94
¬ Salient(rest, be used to relax)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.05
¬ Typical(rest, requires relax)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.91
¬ Salient(rest, requires relax)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.04
¬ Typical(rest, requires sit back and relax)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.99
¬ Plausible(rest, requires relax)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.94
¬ Salient(rest, requires sit back and relax)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.93
¬ Plausible(rest, requires sit back and relax)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.85
¬ Remarkable(rest, requires relax)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.89
¬ Salient(rest, be used to relaxation)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.89
¬ Salient(rest, requires relaxation)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.09
¬ Typical(rest, be used to relaxation)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.87
¬ Salient(rest, causes relaxation)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.92
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.92
¬ Remarkable(rest, requires sit back and relax)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.06
¬ Typical(rest, requires sit down and take nap)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.93
¬ Salient(rest, requires sit down and take nap)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.98
¬ Plausible(rest, be used to relaxation)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.09
¬ Typical(rest, requires relaxation)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.64
¬ Remarkable(rest, be used to relaxation)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.98
¬ Plausible(rest, requires relaxation)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.97
¬ Plausible(rest, causes relaxation)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.87
¬ Plausible(rest, requires sit down and take nap)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.65
¬ Remarkable(rest, requires relaxation)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.06
Typical(rest, be used to relax)
Evidence: 0.12
¬ Typical(rest, causes relaxation)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.62
¬ Remarkable(rest, causes relaxation)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Remarkable(rest, be used to relax)
Evidence: 0.92
¬ Remarkable(rest, requires sit down and take nap)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.94
Salient(rest, be used to relax)
Evidence: 0.06
¬ Typical(rest, be used to relax)
Evidence: 0.82
¬ Remarkable(rest, be used to relax)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Plausible(rest, be used to relax)
Evidence: 0.06
¬ Typical(rest, be used to relax)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.08
¬ Typical(play, requires relax and act silly)
0.09
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.36
¬ Typical(play, requires relax)
0.09
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.45
¬ Typical(play, be used to relax)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.36
¬ Typical(play, be used to relaxation)
0.05
Rule weight: 0.14
Evidence weight: 0.44
Similarity weight: 0.81
Evidence: 0.82
¬ Remarkable(rest, be used to relax)
Evidence: 0.68
¬ Typical(play, causes relaxation)