roller coaster: be build for amusement and fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents amusement park
Weight: 0.65
, object
Weight: 0.65
, attraction
Weight: 0.62
, structure
Weight: 0.60
Siblings wildcat
Weight: 0.50
, metal rod
Weight: 0.34
, carousel
Weight: 0.34
, cone
Weight: 0.33

Related properties

Property Similarity
be build for amusement and fun 1.00
be build in amusement park 0.93
be find at amusement park 0.90
be find in amusement park 0.90
has many amusement 0.89
be build for person to have fun 0.83
be fun and excite 0.78
be thrill to ride on 0.77
be scary but fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.76
Plausible(amusement park, has many amusement)
Evidence: 0.44
¬ Typical(roller coaster, be build for amusement and fun)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.35
Similarity weight: 0.89
Evidence: 0.14
Plausible(roller coaster, be build for amusement and fun)
Evidence: 0.76
¬ Plausible(amusement park, has many amusement)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.89
Evidence: 0.81
¬ Remarkable(roller coaster, be build for amusement and fun)
Evidence: 0.52
¬ Remarkable(amusement park, has many amusement)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.76
Plausible(amusement park, has many amusement)
Evidence: 0.81
Remarkable(roller coaster, be build for amusement and fun)
Evidence: 0.14
¬ Plausible(roller coaster, be build for amusement and fun)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.14
Plausible(roller coaster, be build for amusement and fun)
Evidence: 0.69
¬ Salient(roller coaster, be build for amusement and fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.93
Evidence: 0.81
Remarkable(roller coaster, be build for amusement and fun)
Evidence: 0.59
¬ Remarkable(roller coaster, be build in amusement park)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.14
Plausible(roller coaster, be build for amusement and fun)
Evidence: 0.15
¬ Plausible(roller coaster, be build in amusement park)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.81
Remarkable(roller coaster, be build for amusement and fun)
Evidence: 0.55
¬ Remarkable(roller coaster, be find at amusement park)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.14
Plausible(roller coaster, be build for amusement and fun)
Evidence: 0.04
¬ Plausible(roller coaster, be build for person to have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.69
Salient(roller coaster, be build for amusement and fun)
Evidence: 0.48
¬ Salient(roller coaster, be build in amusement park)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.69
Salient(roller coaster, be build for amusement and fun)
Evidence: 0.44
¬ Typical(roller coaster, be build for amusement and fun)
Evidence: 0.81
¬ Remarkable(roller coaster, be build for amusement and fun)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.14
Plausible(roller coaster, be build for amusement and fun)
Evidence: 0.44
¬ Typical(roller coaster, be build for amusement and fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.81
¬ Remarkable(roller coaster, be build for amusement and fun)
Evidence: 0.39
¬ Typical(amusement park, has many amusement)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.44
Typical(roller coaster, be build for amusement and fun)
Evidence: 0.39
¬ Typical(amusement park, has many amusement)