roller coaster: be fun for some fearful for others

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents amusement park
Weight: 0.65
, object
Weight: 0.65
, attraction
Weight: 0.62
, structure
Weight: 0.60
Siblings wildcat
Weight: 0.50
, metal rod
Weight: 0.34
, carousel
Weight: 0.34
, cone
Weight: 0.33

Related properties

Property Similarity
be fun for some fearful for others 1.00
be scary but fun 0.82
be avoid by go around them 0.80
be build for person to have fun 0.79
be dangerous when there be no control 0.77
appear far than they really be 0.77
be scary 0.76
be excite when you be young 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.19
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.75
¬ Typical(roller coaster, be fun for some fearful for others)
0.18
Rule weight: 0.66
Evidence weight: 0.35
Similarity weight: 0.80
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.75
¬ Typical(roller coaster, be fun for some fearful for others)
0.18
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.14
Plausible(attraction, be dangerous when there be no control)
Evidence: 0.75
¬ Typical(roller coaster, be fun for some fearful for others)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.13
¬ Plausible(object, be avoid by go around them)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.14
¬ Plausible(attraction, be dangerous when there be no control)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.15
¬ Plausible(object, appear far than they really be)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.04
¬ Remarkable(attraction, be dangerous when there be no control)
0.40
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.20
¬ Remarkable(object, be avoid by go around them)
0.27
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.59
¬ Remarkable(object, appear far than they really be)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.13
Plausible(object, be avoid by go around them)
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.04
¬ Plausible(roller coaster, be fun for some fearful for others)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.14
Plausible(attraction, be dangerous when there be no control)
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.04
¬ Plausible(roller coaster, be fun for some fearful for others)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.15
Plausible(object, appear far than they really be)
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.04
¬ Plausible(roller coaster, be fun for some fearful for others)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.44
¬ Salient(roller coaster, be fun for some fearful for others)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.05
¬ Plausible(roller coaster, be scary but fun)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.04
¬ Plausible(roller coaster, be build for person to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.03
¬ Plausible(roller coaster, be excite when you be young)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.05
¬ Plausible(roller coaster, be scary)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.62
¬ Typical(roller coaster, be scary but fun)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.65
¬ Typical(roller coaster, be build for person to have fun)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.50
¬ Remarkable(roller coaster, be scary)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.73
¬ Typical(roller coaster, be excite when you be young)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.75
¬ Typical(roller coaster, be scary)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.75
¬ Remarkable(roller coaster, be scary but fun)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.44
Salient(roller coaster, be fun for some fearful for others)
Evidence: 0.51
¬ Salient(roller coaster, be scary but fun)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.44
Salient(roller coaster, be fun for some fearful for others)
Evidence: 0.41
¬ Salient(roller coaster, be scary)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.79
¬ Remarkable(roller coaster, be build for person to have fun)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.65
Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.72
¬ Remarkable(roller coaster, be excite when you be young)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.44
Salient(roller coaster, be fun for some fearful for others)
Evidence: 0.56
¬ Salient(roller coaster, be build for person to have fun)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.44
Salient(roller coaster, be fun for some fearful for others)
Evidence: 0.52
¬ Salient(roller coaster, be excite when you be young)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.44
Salient(roller coaster, be fun for some fearful for others)
Evidence: 0.75
¬ Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)

Typical implies Plausible

0.13
Rule weight: 0.48
Evidence weight: 0.28
Similarity weight: 1.00
Evidence: 0.04
Plausible(roller coaster, be fun for some fearful for others)
Evidence: 0.75
¬ Typical(roller coaster, be fun for some fearful for others)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.52
¬ Typical(object, appear far than they really be)
0.22
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)
0.17
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(roller coaster, be fun for some fearful for others)
Evidence: 0.88
¬ Typical(attraction, be dangerous when there be no control)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.52
¬ Typical(object, appear far than they really be)
0.32
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.72
¬ Typical(object, be avoid by go around them)
0.29
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.75
Typical(roller coaster, be fun for some fearful for others)
Evidence: 0.88
¬ Typical(attraction, be dangerous when there be no control)