see person play game: be motivated by they enjoy play game

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by they enjoy play game 1.00
be motivated by learn how to play game 0.91
be motivated by they want to have fun 0.88
requires go to watch game 0.87
causes want to play 0.86
causes you want to play 0.85
be motivated by learn how to play 0.85
causes you want to play also 0.84
causes learn what happen at game 0.84
causes want to play too 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.63
¬ Salient(see person play game, be motivated by they enjoy play game)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.85
¬ Remarkable(see person play game, be motivated by learn how to play game)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.81
¬ Plausible(see person play game, be motivated by learn how to play game)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.91
¬ Remarkable(see person play game, be motivated by they want to have fun)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.91
¬ Remarkable(see person play game, requires go to watch game)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.86
¬ Remarkable(see person play game, causes want to play)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.84
¬ Remarkable(see person play game, be motivated by learn how to play)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.91
¬ Remarkable(see person play game, causes you want to play)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.86
¬ Plausible(see person play game, be motivated by they want to have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.92
¬ Plausible(see person play game, requires go to watch game)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.84
¬ Remarkable(see person play game, causes learn what happen at game)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.89
¬ Remarkable(see person play game, causes you want to play also)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(see person play game, be motivated by they enjoy play game)
Evidence: 0.85
¬ Remarkable(see person play game, causes want to play too)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.87
¬ Plausible(see person play game, causes want to play)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.84
¬ Plausible(see person play game, be motivated by learn how to play)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.77
¬ Plausible(see person play game, causes learn what happen at game)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.94
¬ Plausible(see person play game, causes you want to play)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.85
¬ Plausible(see person play game, causes you want to play also)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.78
¬ Plausible(see person play game, causes want to play too)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.15
¬ Typical(see person play game, requires go to watch game)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.12
¬ Typical(see person play game, causes you want to play)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.56
¬ Salient(see person play game, be motivated by learn how to play game)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.22
¬ Typical(see person play game, be motivated by they want to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.44
¬ Salient(see person play game, causes want to play too)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.24
¬ Typical(see person play game, causes want to play)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.59
¬ Salient(see person play game, be motivated by they want to have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.60
¬ Salient(see person play game, requires go to watch game)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.52
¬ Salient(see person play game, causes learn what happen at game)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.25
¬ Typical(see person play game, causes you want to play also)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.61
¬ Salient(see person play game, causes want to play)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.58
¬ Salient(see person play game, causes you want to play also)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.60
¬ Salient(see person play game, be motivated by learn how to play)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.33
¬ Typical(see person play game, be motivated by learn how to play game)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.29
¬ Typical(see person play game, be motivated by learn how to play)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.71
¬ Salient(see person play game, causes you want to play)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.37
¬ Typical(see person play game, causes want to play too)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.16
Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.37
¬ Typical(see person play game, causes learn what happen at game)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.63
Salient(see person play game, be motivated by they enjoy play game)
Evidence: 0.16
¬ Typical(see person play game, be motivated by they enjoy play game)
Evidence: 0.93
¬ Remarkable(see person play game, be motivated by they enjoy play game)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(see person play game, be motivated by they enjoy play game)
Evidence: 0.16
¬ Typical(see person play game, be motivated by they enjoy play game)