shop: requires spend money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.69
, supermarket
Weight: 0.65
, store
Weight: 0.64
, company
Weight: 0.63
Siblings gift shop
Weight: 0.77
, barber shop
Weight: 0.77
, hardware store
Weight: 0.70
, hair salon
Weight: 0.67
, shoe store
Weight: 0.67

Related properties

Property Similarity
requires spend money 1.00
be used to spend money 0.98
wants to spend money 0.98
causes spend money 0.97
causes spend your money 0.95
causes spend to much money 0.94
requires money 0.88
requires get money 0.87
requires use money 0.87
requires money and time 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(shop, requires spend money)
Evidence: 0.58
¬ Remarkable(hardware store, be used to spend money)

Remarkability from sibling implausibility

0.58
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.58
Remarkable(hardware store, be used to spend money)
Evidence: 0.29
¬ Plausible(hardware store, be used to spend money)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.89
¬ Salient(shop, requires spend money)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.85
¬ Salient(shop, be used to spend money)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.98
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.80
¬ Salient(shop, wants to spend money)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.08
¬ Typical(shop, causes spend your money)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.83
¬ Salient(shop, causes spend money)
0.74
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.84
¬ Remarkable(shop, be used to spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.89
¬ Salient(shop, causes spend your money)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.55
¬ Plausible(shop, wants to spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.88
¬ Remarkable(shop, wants to spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.85
¬ Remarkable(shop, causes spend money)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.03
¬ Typical(shop, requires get money)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.58
¬ Plausible(shop, causes spend money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.04
¬ Typical(shop, requires use money)
0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.70
¬ Plausible(shop, be used to spend money)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.18
¬ Typical(shop, be used to spend money)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.93
¬ Remarkable(shop, causes spend your money)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.88
¬ Salient(shop, requires money)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.93
¬ Salient(shop, requires get money)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.94
¬ Salient(shop, requires use money)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.23
¬ Typical(shop, wants to spend money)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.85
¬ Remarkable(shop, requires money)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.23
¬ Typical(shop, causes spend money)
0.66
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.83
¬ Plausible(shop, causes spend your money)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.13
Typical(shop, requires spend money)
Evidence: 0.15
¬ Typical(shop, requires money)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.94
¬ Remarkable(shop, requires use money)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.86
Remarkable(shop, requires spend money)
Evidence: 0.96
¬ Remarkable(shop, requires get money)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.75
¬ Plausible(shop, requires money)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.95
¬ Plausible(shop, requires get money)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.96
¬ Plausible(shop, requires use money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(shop, requires spend money)
Evidence: 0.13
¬ Typical(shop, requires spend money)
Evidence: 0.86
¬ Remarkable(shop, requires spend money)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.78
Plausible(shop, requires spend money)
Evidence: 0.13
¬ Typical(shop, requires spend money)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.86
¬ Remarkable(shop, requires spend money)
Evidence: 0.36
¬ Typical(hardware store, be used to spend money)