shop: requires get money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents grocery store
Weight: 0.69
, supermarket
Weight: 0.65
, store
Weight: 0.64
, company
Weight: 0.63
Siblings gift shop
Weight: 0.77
, barber shop
Weight: 0.77
, hardware store
Weight: 0.70
, hair salon
Weight: 0.67
, shoe store
Weight: 0.67

Related properties

Property Similarity
requires get money 1.00
requires money 0.95
requires money and time 0.93
requires use money 0.92
be used to make money 0.91
need money 0.91
wants to money 0.89
requires spend money 0.87
causes expent of money 0.86
wants to spend money 0.85

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.59
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.21
Plausible(company, be used to make money)
Evidence: 0.03
¬ Typical(shop, requires get money)
0.58
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.12
Plausible(company, wants to money)
Evidence: 0.03
¬ Typical(shop, requires get money)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.21
¬ Plausible(company, be used to make money)
0.08
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.12
¬ Plausible(company, wants to money)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.89
Evidence: 0.96
¬ Remarkable(shop, requires get money)
Evidence: 0.63
¬ Remarkable(company, wants to money)
0.18
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.91
Evidence: 0.96
¬ Remarkable(shop, requires get money)
Evidence: 0.69
¬ Remarkable(company, be used to make money)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.21
Plausible(company, be used to make money)
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.95
¬ Plausible(shop, requires get money)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.12
Plausible(company, wants to money)
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.95
¬ Plausible(shop, requires get money)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.93
¬ Salient(shop, requires get money)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.85
¬ Remarkable(shop, requires money)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.75
¬ Plausible(shop, requires money)
0.76
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.88
¬ Salient(shop, requires money)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.94
¬ Remarkable(shop, requires use money)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.04
¬ Typical(shop, requires use money)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.95
¬ Remarkable(shop, be used to make money)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.94
¬ Remarkable(shop, need money)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.88
¬ Plausible(shop, be used to make money)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.96
¬ Plausible(shop, requires use money)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.88
¬ Plausible(shop, need money)
0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.06
¬ Typical(shop, be used to make money)
0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.06
¬ Typical(shop, need money)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.90
¬ Salient(shop, be used to make money)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.94
¬ Salient(shop, requires use money)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.90
¬ Salient(shop, need money)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.86
¬ Remarkable(shop, requires spend money)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.78
¬ Plausible(shop, requires spend money)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.55
¬ Plausible(shop, wants to spend money)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.96
Remarkable(shop, requires get money)
Evidence: 0.88
¬ Remarkable(shop, wants to spend money)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.89
¬ Salient(shop, requires spend money)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.15
¬ Typical(shop, requires money)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.80
¬ Salient(shop, wants to spend money)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.13
¬ Typical(shop, requires spend money)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.23
¬ Typical(shop, wants to spend money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.93
Salient(shop, requires get money)
Evidence: 0.03
¬ Typical(shop, requires get money)
Evidence: 0.96
¬ Remarkable(shop, requires get money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Plausible(shop, requires get money)
Evidence: 0.03
¬ Typical(shop, requires get money)

Typicality and Rermarkability incompatibility between a parent and a child

0.28
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.96
¬ Remarkable(shop, requires get money)
Evidence: 0.42
¬ Typical(company, be used to make money)
0.22
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.96
¬ Remarkable(shop, requires get money)
Evidence: 0.55
¬ Typical(company, wants to money)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.42
¬ Typical(company, be used to make money)
0.20
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.89
Evidence: 0.03
Typical(shop, requires get money)
Evidence: 0.55
¬ Typical(company, wants to money)