socialise: causes feel happy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes feel happy 1.00
causes get to know person 0.80
causes have fun 0.78
causes make friend and not be lonely 0.78
be used to get to know person 0.78
causes lot of small talk 0.76
be used to have good time 0.76
causes understand person 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.62
¬ Salient(socialise, causes feel happy)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.03
¬ Salient(socialise, causes make friend and not be lonely)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.07
¬ Typical(socialise, causes get to know person)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.12
¬ Remarkable(socialise, causes make friend and not be lonely)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.08
¬ Typical(socialise, be used to get to know person)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.09
¬ Typical(socialise, causes understand person)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.78
¬ Plausible(socialise, causes make friend and not be lonely)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.21
¬ Typical(socialise, be used to have good time)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.85
¬ Plausible(socialise, causes have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.98
¬ Plausible(socialise, causes get to know person)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.29
¬ Typical(socialise, causes have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.85
¬ Plausible(socialise, causes lot of small talk)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.97
¬ Plausible(socialise, be used to get to know person)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.28
¬ Typical(socialise, causes lot of small talk)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.91
¬ Plausible(socialise, be used to have good time)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.97
¬ Plausible(socialise, causes understand person)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.72
¬ Remarkable(socialise, causes have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.68
¬ Remarkable(socialise, be used to have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.66
¬ Salient(socialise, causes have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.74
¬ Remarkable(socialise, causes lot of small talk)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.86
¬ Remarkable(socialise, causes get to know person)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.66
¬ Salient(socialise, causes lot of small talk)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.77
¬ Remarkable(socialise, causes understand person)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.67
Remarkable(socialise, causes feel happy)
Evidence: 0.87
¬ Remarkable(socialise, be used to get to know person)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.85
¬ Salient(socialise, causes get to know person)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.76
¬ Salient(socialise, be used to have good time)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.81
¬ Salient(socialise, be used to get to know person)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.85
¬ Salient(socialise, causes understand person)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.78
Evidence: 0.36
Typical(socialise, causes feel happy)
Evidence: 0.63
¬ Typical(socialise, causes make friend and not be lonely)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.62
Salient(socialise, causes feel happy)
Evidence: 0.36
¬ Typical(socialise, causes feel happy)
Evidence: 0.67
¬ Remarkable(socialise, causes feel happy)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Plausible(socialise, causes feel happy)
Evidence: 0.36
¬ Typical(socialise, causes feel happy)