socket: is bad now

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents mechanism
Weight: 0.59
, item
Weight: 0.58
, receptacle
Weight: 0.58
, structure
Weight: 0.56
Siblings rmi
Weight: 0.36
, acetabulum
Weight: 0.34
, toaster
Weight: 0.33
, bulb
Weight: 0.33
, toaster oven
Weight: 0.33

Related properties

Property Similarity
is bad now 1.00
go bad 0.86
is important now 0.85
has quality bad 0.84
be considered bad 0.84
be bad for game 0.82
is gone now 0.82
is expensive now 0.80
be bad for environment 0.80
be bad for earth 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.65
Plausible(mechanism, has quality bad)
Evidence: 0.58
¬ Typical(socket, is bad now)
0.44
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.58
¬ Typical(socket, is bad now)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.84
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.65
¬ Plausible(mechanism, has quality bad)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.67
¬ Plausible(item, be bad for game)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.41
¬ Remarkable(mechanism, has quality bad)
0.40
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.79
¬ Remarkable(item, be bad for game)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.16
¬ Remarkable(toaster, be considered bad)
0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.28
¬ Remarkable(toaster, has quality bad)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.07
¬ Remarkable(bulb, be bad for earth)
0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.09
¬ Remarkable(bulb, be bad for environment)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.65
Plausible(mechanism, has quality bad)
Evidence: 0.19
Remarkable(socket, is bad now)
Evidence: 0.32
¬ Plausible(socket, is bad now)
0.31
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.19
Remarkable(socket, is bad now)
Evidence: 0.32
¬ Plausible(socket, is bad now)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.07
Remarkable(bulb, be bad for earth)
Evidence: 0.06
¬ Plausible(bulb, be bad for earth)
0.45
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.09
Remarkable(bulb, be bad for environment)
Evidence: 0.10
¬ Plausible(bulb, be bad for environment)
0.43
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.16
Remarkable(toaster, be considered bad)
Evidence: 0.27
¬ Plausible(toaster, be considered bad)
0.37
Rule weight: 0.60
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.28
Remarkable(toaster, has quality bad)
Evidence: 0.56
¬ Plausible(toaster, has quality bad)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.23
¬ Salient(socket, is bad now)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.09
¬ Plausible(socket, go bad)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.19
Remarkable(socket, is bad now)
Evidence: 0.09
¬ Remarkable(socket, go bad)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.23
Salient(socket, is bad now)
Evidence: 0.10
¬ Salient(socket, go bad)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.58
Typical(socket, is bad now)
Evidence: 0.36
¬ Typical(socket, go bad)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.19
Remarkable(socket, is bad now)
Evidence: 0.23
¬ Remarkable(socket, has quality bad)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.23
Salient(socket, is bad now)
Evidence: 0.32
¬ Salient(socket, has quality bad)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.58
Typical(socket, is bad now)
Evidence: 0.69
¬ Typical(socket, has quality bad)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.44
¬ Plausible(socket, has quality bad)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.23
Salient(socket, is bad now)
Evidence: 0.58
¬ Typical(socket, is bad now)
Evidence: 0.19
¬ Remarkable(socket, is bad now)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.32
Plausible(socket, is bad now)
Evidence: 0.58
¬ Typical(socket, is bad now)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.37
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.79
¬ Typical(mechanism, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.55
¬ Typical(toaster, be considered bad)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.30
¬ Typical(bulb, be bad for earth)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.38
¬ Typical(bulb, be bad for environment)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.19
¬ Remarkable(socket, is bad now)
Evidence: 0.78
¬ Typical(toaster, has quality bad)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.58
Typical(socket, is bad now)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.27
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.58
Typical(socket, is bad now)
Evidence: 0.79
¬ Typical(mechanism, has quality bad)