sonic: be called sonic

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.58
, company
Weight: 0.57
, character
Weight: 0.56
, thing
Weight: 0.54
, title
Weight: 0.53
Siblings melody
Weight: 0.32
, riff
Weight: 0.32
, kinetic energy
Weight: 0.32
, rock music
Weight: 0.31

Related properties

Property Similarity
be called sonic 1.00
go sonic 0.97
turn sonic 0.97
become sonic 0.96
be named sonic 0.95
become dark sonic 0.93
turn dark sonic 0.92
become super sonic 0.92
be in sonic forces 0.92
become dark super sonic 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.56
¬ Salient(sonic, be called sonic)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.42
¬ Remarkable(sonic, be named sonic)
0.78
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.93
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.48
¬ Remarkable(sonic, become dark sonic)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.54
¬ Remarkable(sonic, turn dark sonic)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.90
¬ Remarkable(sonic, become super sonic)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.96
¬ Remarkable(sonic, be in sonic forces)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.04
¬ Typical(sonic, be in sonic forces)
0.76
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.97
Remarkable(sonic, be called sonic)
Evidence: 0.50
¬ Remarkable(sonic, become dark super sonic)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.62
¬ Salient(sonic, be named sonic)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.56
¬ Salient(sonic, be in sonic forces)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.93
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.67
¬ Salient(sonic, become dark sonic)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.92
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.76
¬ Salient(sonic, become super sonic)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.92
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.82
¬ Salient(sonic, turn dark sonic)
0.50
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.40
¬ Typical(sonic, become super sonic)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.55
¬ Plausible(sonic, become super sonic)
0.48
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.86
¬ Salient(sonic, become dark super sonic)
0.43
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.93
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.67
¬ Plausible(sonic, become dark sonic)
0.42
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.92
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.68
¬ Plausible(sonic, be in sonic forces)
0.36
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.92
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.79
¬ Plausible(sonic, turn dark sonic)
0.32
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.90
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.85
¬ Plausible(sonic, become dark super sonic)
0.30
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.95
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.68
¬ Typical(sonic, be named sonic)
0.28
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.95
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.94
¬ Plausible(sonic, be named sonic)
0.23
Rule weight: 0.85
Evidence weight: 0.29
Similarity weight: 0.93
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.76
¬ Typical(sonic, become dark sonic)
0.16
Rule weight: 0.85
Evidence weight: 0.20
Similarity weight: 0.92
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.86
¬ Typical(sonic, turn dark sonic)
0.11
Rule weight: 0.85
Evidence weight: 0.14
Similarity weight: 0.90
Evidence: 0.07
Typical(sonic, be called sonic)
Evidence: 0.92
¬ Typical(sonic, become dark super sonic)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.56
Salient(sonic, be called sonic)
Evidence: 0.07
¬ Typical(sonic, be called sonic)
Evidence: 0.97
¬ Remarkable(sonic, be called sonic)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.31
Plausible(sonic, be called sonic)
Evidence: 0.07
¬ Typical(sonic, be called sonic)