strike match: be motivated by you be in dark

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you be in dark 1.00
be used to see in dark 0.92
be used to see in otherwise dark place 0.87
be motivated by light it 0.84
be motivated by you want to light fire 0.80
be motivated by see 0.79
be motivated by you need to light your campfire 0.79
be motivated by you need to light fire 0.79
be used to light it 0.77
requires know that you may get burn 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.66
¬ Salient(strike match, be motivated by you be in dark)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.39
¬ Remarkable(strike match, be used to see in dark)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.78
¬ Plausible(strike match, be used to see in dark)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.31
¬ Salient(strike match, be used to see in dark)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.32
¬ Remarkable(strike match, be used to see in otherwise dark place)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.90
¬ Plausible(strike match, be used to see in otherwise dark place)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.05
¬ Typical(strike match, be motivated by you want to light fire)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.04
¬ Typical(strike match, be motivated by you need to light fire)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.41
¬ Salient(strike match, be used to see in otherwise dark place)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.14
¬ Typical(strike match, be motivated by light it)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.91
¬ Plausible(strike match, be motivated by light it)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.08
¬ Typical(strike match, be motivated by you need to light your campfire)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.08
¬ Typical(strike match, be used to light it)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.82
¬ Plausible(strike match, be motivated by see)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.98
¬ Plausible(strike match, be motivated by you want to light fire)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.96
¬ Plausible(strike match, be motivated by you need to light your campfire)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.99
¬ Plausible(strike match, be motivated by you need to light fire)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.29
¬ Typical(strike match, be used to see in otherwise dark place)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.13
¬ Typical(strike match, requires know that you may get burn)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.59
¬ Remarkable(strike match, be motivated by see)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.95
¬ Plausible(strike match, be used to light it)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.93
¬ Plausible(strike match, requires know that you may get burn)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.91
¬ Remarkable(strike match, be motivated by light it)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.66
¬ Salient(strike match, be motivated by light it)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.58
¬ Salient(strike match, be motivated by see)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.89
¬ Remarkable(strike match, be motivated by you need to light your campfire)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.95
¬ Remarkable(strike match, be motivated by you want to light fire)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.95
¬ Remarkable(strike match, be motivated by you need to light fire)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.92
¬ Remarkable(strike match, be used to light it)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.76
Remarkable(strike match, be motivated by you be in dark)
Evidence: 0.89
¬ Remarkable(strike match, requires know that you may get burn)
0.51
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.47
¬ Typical(strike match, be used to see in dark)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.64
¬ Salient(strike match, requires know that you may get burn)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.80
¬ Salient(strike match, be motivated by you want to light fire)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.79
¬ Salient(strike match, be motivated by you need to light your campfire)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.24
Typical(strike match, be motivated by you be in dark)
Evidence: 0.36
¬ Typical(strike match, be motivated by see)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.74
¬ Salient(strike match, be used to light it)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.87
¬ Salient(strike match, be motivated by you need to light fire)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.66
Salient(strike match, be motivated by you be in dark)
Evidence: 0.24
¬ Typical(strike match, be motivated by you be in dark)
Evidence: 0.76
¬ Remarkable(strike match, be motivated by you be in dark)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.88
Plausible(strike match, be motivated by you be in dark)
Evidence: 0.24
¬ Typical(strike match, be motivated by you be in dark)