strike match: be used to light log

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to light log 1.00
be used to light sigarette 0.79
be used to light it 0.78
be used to light room 0.77
causes you can light fire 0.75
be used to light pilot light 0.75
be used to create light 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.07
¬ Salient(strike match, be used to light log)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.80
Typical(strike match, be used to light log)
Evidence: 0.08
¬ Typical(strike match, be used to light it)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.80
Typical(strike match, be used to light log)
Evidence: 0.23
¬ Typical(strike match, be used to light sigarette)
0.64
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.80
Typical(strike match, be used to light log)
Evidence: 0.03
¬ Typical(strike match, causes you can light fire)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.80
Typical(strike match, be used to light log)
Evidence: 0.27
¬ Typical(strike match, be used to light room)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.80
Typical(strike match, be used to light log)
Evidence: 0.46
¬ Typical(strike match, be used to light pilot light)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.17
¬ Salient(strike match, be used to light room)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.27
¬ Salient(strike match, be used to light sigarette)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.71
¬ Plausible(strike match, be used to light pilot light)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.87
¬ Plausible(strike match, be used to light sigarette)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.90
¬ Plausible(strike match, be used to light room)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.95
¬ Plausible(strike match, be used to light it)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.75
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.99
¬ Plausible(strike match, causes you can light fire)
0.42
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.37
¬ Salient(strike match, be used to light pilot light)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.08
Remarkable(strike match, be used to light log)
Evidence: 0.46
¬ Remarkable(strike match, be used to light room)
0.24
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.75
Evidence: 0.08
Remarkable(strike match, be used to light log)
Evidence: 0.68
¬ Remarkable(strike match, be used to light pilot light)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.78
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.74
¬ Salient(strike match, be used to light it)
0.17
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.79
Evidence: 0.08
Remarkable(strike match, be used to light log)
Evidence: 0.81
¬ Remarkable(strike match, be used to light sigarette)
0.12
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.75
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.87
¬ Salient(strike match, causes you can light fire)
0.10
Rule weight: 0.85
Evidence weight: 0.15
Similarity weight: 0.78
Evidence: 0.08
Remarkable(strike match, be used to light log)
Evidence: 0.92
¬ Remarkable(strike match, be used to light it)
0.08
Rule weight: 0.85
Evidence weight: 0.13
Similarity weight: 0.75
Evidence: 0.08
Remarkable(strike match, be used to light log)
Evidence: 0.95
¬ Remarkable(strike match, causes you can light fire)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.07
Salient(strike match, be used to light log)
Evidence: 0.80
¬ Typical(strike match, be used to light log)
Evidence: 0.08
¬ Remarkable(strike match, be used to light log)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.68
Plausible(strike match, be used to light log)
Evidence: 0.80
¬ Typical(strike match, be used to light log)