strike match: requires use it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires use it 1.00
requires have it in your hand 0.83
requires use surface 0.82
requires know that you may get burn 0.81
requires need for fire 0.77
be used to light it 0.75
requires have good reason 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.78
¬ Salient(strike match, requires use it)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.96
¬ Plausible(strike match, requires have it in your hand)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.93
¬ Plausible(strike match, requires know that you may get burn)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.96
¬ Plausible(strike match, requires use surface)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.12
¬ Typical(strike match, requires have it in your hand)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.98
¬ Plausible(strike match, requires need for fire)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.07
¬ Typical(strike match, requires need for fire)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.13
¬ Typical(strike match, requires know that you may get burn)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.14
¬ Typical(strike match, requires use surface)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.89
¬ Plausible(strike match, requires have good reason)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.95
¬ Plausible(strike match, be used to light it)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.68
¬ Salient(strike match, requires have it in your hand)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.64
¬ Salient(strike match, requires know that you may get burn)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.08
¬ Typical(strike match, be used to light it)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.83
¬ Salient(strike match, requires use surface)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.52
¬ Remarkable(strike match, requires use surface)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.82
¬ Salient(strike match, requires need for fire)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.74
¬ Salient(strike match, be used to light it)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.74
¬ Salient(strike match, requires have good reason)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.54
¬ Remarkable(strike match, requires have good reason)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.16
Typical(strike match, requires use it)
Evidence: 0.26
¬ Typical(strike match, requires have good reason)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.79
¬ Remarkable(strike match, requires have it in your hand)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.81
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.89
¬ Remarkable(strike match, requires know that you may get burn)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.90
¬ Remarkable(strike match, requires need for fire)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.59
Remarkable(strike match, requires use it)
Evidence: 0.92
¬ Remarkable(strike match, be used to light it)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(strike match, requires use it)
Evidence: 0.16
¬ Typical(strike match, requires use it)
Evidence: 0.59
¬ Remarkable(strike match, requires use it)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(strike match, requires use it)
Evidence: 0.16
¬ Typical(strike match, requires use it)