toy soldier: be at child room

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents toy
Weight: 0.75
, character
Weight: 0.63
, item
Weight: 0.59
, film
Weight: 0.59
, model
Weight: 0.57
Siblings toy car
Weight: 0.39
, doll
Weight: 0.36
, elf
Weight: 0.34
, candy cane
Weight: 0.34
, vibrator
Weight: 0.34

Related properties

Property Similarity
be at child room 1.00
be at girl room 0.89
be at child bedroom 0.89
be used to child 0.88
be at child closet 0.87
be at kid room 0.86
be at child hand 0.85
be at house where child live 0.85
be used to play with child 0.84
be used to child play 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.36
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
0.33
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.27
Plausible(toy, be used to play with child)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
0.31
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.17
Plausible(toy, be at child bedroom)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.20
¬ Plausible(toy, be at child room)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.17
¬ Plausible(toy, be at child bedroom)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.27
¬ Plausible(toy, be used to play with child)

Remarkability exclusitivity betweem a parent and a child

0.52
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.48
¬ Remarkable(toy, be at child room)
0.48
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.30
¬ Remarkable(toy, be at child bedroom)
0.40
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.85
¬ Remarkable(toy, be used to play with child)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.18
¬ Remarkable(toy car, be at child room)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.11
¬ Remarkable(toy car, be at child bedroom)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.12
¬ Remarkable(toy car, be at child closet)
0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.14
¬ Remarkable(toy car, be at house where child live)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
0.10
Rule weight: 0.13
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.74
¬ Remarkable(doll, be at girl room)
0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.87
¬ Remarkable(doll, be used to child play)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)
0.32
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.17
Plausible(toy, be at child bedroom)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)
0.31
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.27
Plausible(toy, be used to play with child)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.74
Remarkable(doll, be at girl room)
Evidence: 0.21
¬ Plausible(doll, be at girl room)
0.51
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.18
Remarkable(toy car, be at child room)
Evidence: 0.24
¬ Plausible(toy car, be at child room)
0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.87
Remarkable(doll, be used to child play)
Evidence: 0.39
¬ Plausible(doll, be used to child play)
0.47
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)
0.45
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)
0.44
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.11
Remarkable(toy car, be at child bedroom)
Evidence: 0.24
¬ Plausible(toy car, be at child bedroom)
0.44
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.12
Remarkable(toy car, be at child closet)
Evidence: 0.23
¬ Plausible(toy car, be at child closet)
0.42
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.14
Remarkable(toy car, be at house where child live)
Evidence: 0.25
¬ Plausible(toy car, be at house where child live)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.19
¬ Salient(toy soldier, be at child room)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.19
Salient(toy soldier, be at child room)
Evidence: 0.07
¬ Salient(toy soldier, be at child bedroom)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.08
¬ Remarkable(toy soldier, be at child bedroom)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.20
¬ Plausible(toy soldier, be at child bedroom)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child hand)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.24
¬ Remarkable(toy soldier, be at child hand)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.19
Salient(toy soldier, be at child room)
Evidence: 0.25
¬ Salient(toy soldier, be at child hand)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.57
Typical(toy soldier, be at child room)
Evidence: 0.56
¬ Typical(toy soldier, be at child hand)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.57
Typical(toy soldier, be at child room)
Evidence: 0.73
¬ Typical(toy soldier, be at child bedroom)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.19
Salient(toy soldier, be at child room)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.22
Plausible(toy soldier, be at child room)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.40
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.39
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.63
¬ Typical(toy, be at child bedroom)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.57
¬ Typical(toy car, be at child room)
0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.25
¬ Typical(toy car, be used to child)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.41
¬ Typical(doll, be at girl room)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Typical(doll, be used to child play)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.64
¬ Typical(toy car, be at child bedroom)
0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.52
¬ Typical(toy car, be at kid room)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.64
¬ Typical(toy car, be at child closet)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
Evidence: 0.59
¬ Typical(toy car, be at house where child live)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.57
Typical(toy soldier, be at child room)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.57
Typical(toy soldier, be at child room)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.31
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.57
Typical(toy soldier, be at child room)
Evidence: 0.63
¬ Typical(toy, be at child bedroom)