toy car: be used to child

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents toy
Weight: 0.72
, item
Weight: 0.69
, gift
Weight: 0.65
, thing
Weight: 0.63
, merchandise
Weight: 0.60
Siblings toy soldier
Weight: 0.39
, car seat
Weight: 0.36
, doll
Weight: 0.36
, scooter
Weight: 0.36
, car wash
Weight: 0.36

Related properties

Property Similarity
be used to child 1.00
be used to child play 0.92
be used to play with child 0.90
be at child hand 0.90
be at child room 0.88
be used to fun for child 0.87
be used to teach child 0.87
be used to make child happy 0.85
be at child bedroom 0.84
be used to entertain child 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.49
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.27
Plausible(toy, be used to play with child)
Evidence: 0.25
¬ Typical(toy car, be used to child)
0.47
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.25
¬ Typical(toy car, be used to child)
0.45
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.19
Plausible(gift, be used to make child happy)
Evidence: 0.25
¬ Typical(toy car, be used to child)
0.45
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.17
Plausible(toy, be at child bedroom)
Evidence: 0.25
¬ Typical(toy car, be used to child)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.20
¬ Plausible(toy, be at child room)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.17
¬ Plausible(toy, be at child bedroom)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.27
¬ Plausible(toy, be used to play with child)
0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.19
¬ Plausible(gift, be used to make child happy)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.30
¬ Remarkable(toy, be at child bedroom)
0.34
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.48
¬ Remarkable(toy, be at child room)
0.33
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.50
¬ Remarkable(gift, be used to make child happy)
0.22
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.85
¬ Remarkable(toy, be used to play with child)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.08
¬ Remarkable(toy soldier, be at child bedroom)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
0.10
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.24
¬ Remarkable(toy soldier, be at child hand)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.68
¬ Remarkable(toy soldier, be used to entertain child)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.76
¬ Remarkable(doll, be used to entertain child)
0.05
Rule weight: 0.13
Evidence weight: 0.45
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.81
¬ Remarkable(doll, be used to teach child)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.87
¬ Remarkable(doll, be used to child play)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.88
¬ Remarkable(doll, be used to fun for child)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.27
Plausible(toy, be used to play with child)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)
0.32
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)
0.31
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.19
Plausible(gift, be used to make child happy)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)
0.31
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.17
Plausible(toy, be at child bedroom)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.87
Remarkable(doll, be used to child play)
Evidence: 0.39
¬ Plausible(doll, be used to child play)
0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.81
Remarkable(doll, be used to teach child)
Evidence: 0.22
¬ Plausible(doll, be used to teach child)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.88
Remarkable(doll, be used to fun for child)
Evidence: 0.42
¬ Plausible(doll, be used to fun for child)
0.49
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.24
Remarkable(toy soldier, be at child hand)
Evidence: 0.22
¬ Plausible(toy soldier, be at child hand)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.76
Remarkable(doll, be used to entertain child)
Evidence: 0.21
¬ Plausible(doll, be used to entertain child)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.68
Remarkable(toy soldier, be used to entertain child)
Evidence: 0.17
¬ Plausible(toy soldier, be used to entertain child)
0.48
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)
0.46
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.08
Remarkable(toy soldier, be at child bedroom)
Evidence: 0.20
¬ Plausible(toy soldier, be at child bedroom)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.70
¬ Salient(toy car, be used to child)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.70
Salient(toy car, be used to child)
Evidence: 0.15
¬ Salient(toy car, be at child room)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.18
¬ Remarkable(toy car, be at child room)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.70
Salient(toy car, be used to child)
Evidence: 0.07
¬ Salient(toy car, be at child bedroom)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.11
¬ Remarkable(toy car, be at child bedroom)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.24
¬ Plausible(toy car, be at child room)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.24
¬ Plausible(toy car, be at child bedroom)
0.43
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.57
¬ Typical(toy car, be at child room)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.84
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.64
¬ Typical(toy car, be at child bedroom)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.70
Salient(toy car, be used to child)
Evidence: 0.25
¬ Typical(toy car, be used to child)
Evidence: 0.68
¬ Remarkable(toy car, be used to child)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.46
Plausible(toy car, be used to child)
Evidence: 0.25
¬ Typical(toy car, be used to child)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.29
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.28
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.52
¬ Typical(gift, be used to make child happy)
0.25
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.63
¬ Typical(toy, be at child bedroom)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.22
¬ Typical(doll, be used to child play)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.20
¬ Typical(doll, be used to fun for child)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.37
¬ Typical(doll, be used to teach child)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.41
¬ Typical(doll, be used to entertain child)
0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.48
¬ Typical(toy soldier, be used to entertain child)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.56
¬ Typical(toy soldier, be at child hand)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
0.06
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.84
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
Evidence: 0.73
¬ Typical(toy soldier, be at child bedroom)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.26
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.25
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.52
¬ Typical(gift, be used to make child happy)
0.22
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.25
Typical(toy car, be used to child)
Evidence: 0.63
¬ Typical(toy, be at child bedroom)