toy: be at child room

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents merchandise
Weight: 0.61
, item
Weight: 0.59
, object
Weight: 0.59
, gift
Weight: 0.59
Siblings toy soldier
Weight: 0.75
, toy car
Weight: 0.72
, doll
Weight: 0.66
, vibrator
Weight: 0.64
, candy cane
Weight: 0.63

Related properties

Property Similarity
be at child room 1.00
be at girl room 0.89
be at child bedroom 0.89
be used to child 0.88
be at child closet 0.87
be at kid room 0.86
be at child hand 0.85
be at house where child live 0.85
be used to play with child 0.84
be used to child play 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.18
¬ Remarkable(toy car, be at child room)
0.12
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.08
¬ Remarkable(toy soldier, be at child bedroom)
0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.11
¬ Remarkable(toy car, be at child bedroom)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.12
¬ Remarkable(toy car, be at child closet)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.14
¬ Remarkable(toy car, be at house where child live)
0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.24
¬ Remarkable(toy soldier, be at child hand)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
0.08
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.68
¬ Remarkable(toy car, be used to child)
0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.74
¬ Remarkable(doll, be at girl room)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.87
¬ Remarkable(doll, be used to child play)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)
0.51
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.74
Remarkable(doll, be at girl room)
Evidence: 0.21
¬ Plausible(doll, be at girl room)
0.51
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.18
Remarkable(toy car, be at child room)
Evidence: 0.24
¬ Plausible(toy car, be at child room)
0.48
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.87
Remarkable(doll, be used to child play)
Evidence: 0.39
¬ Plausible(doll, be used to child play)
0.47
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.68
Remarkable(toy car, be used to child)
Evidence: 0.46
¬ Plausible(toy car, be used to child)
0.46
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.08
Remarkable(toy soldier, be at child bedroom)
Evidence: 0.20
¬ Plausible(toy soldier, be at child bedroom)
0.45
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)
0.44
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.11
Remarkable(toy car, be at child bedroom)
Evidence: 0.24
¬ Plausible(toy car, be at child bedroom)
0.44
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.24
Remarkable(toy soldier, be at child hand)
Evidence: 0.22
¬ Plausible(toy soldier, be at child hand)
0.43
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.12
Remarkable(toy car, be at child closet)
Evidence: 0.23
¬ Plausible(toy car, be at child closet)
0.42
Rule weight: 0.60
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.14
Remarkable(toy car, be at house where child live)
Evidence: 0.25
¬ Plausible(toy car, be at house where child live)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.39
¬ Salient(toy, be at child room)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.17
¬ Plausible(toy, be at child bedroom)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.39
Salient(toy, be at child room)
Evidence: 0.22
¬ Salient(toy, be at child bedroom)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.48
Remarkable(toy, be at child room)
Evidence: 0.30
¬ Remarkable(toy, be at child bedroom)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.52
Typical(toy, be at child room)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.27
¬ Plausible(toy, be used to play with child)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.52
Typical(toy, be at child room)
Evidence: 0.63
¬ Typical(toy, be at child bedroom)
0.41
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.84
Evidence: 0.39
Salient(toy, be at child room)
Evidence: 0.70
¬ Salient(toy, be used to play with child)
0.40
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.84
Evidence: 0.48
Remarkable(toy, be at child room)
Evidence: 0.85
¬ Remarkable(toy, be used to play with child)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.39
Salient(toy, be at child room)
Evidence: 0.52
¬ Typical(toy, be at child room)
Evidence: 0.48
¬ Remarkable(toy, be at child room)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.52
¬ Typical(toy, be at child room)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.25
¬ Typical(toy car, be used to child)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.22
¬ Typical(doll, be used to child play)
0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.57
¬ Typical(toy car, be at child room)
0.10
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.41
¬ Typical(doll, be at girl room)
0.09
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.52
¬ Typical(toy car, be at kid room)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.56
¬ Typical(toy soldier, be at child hand)
0.08
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.64
¬ Typical(toy car, be at child bedroom)
0.08
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.59
¬ Typical(toy car, be at house where child live)
0.08
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.64
¬ Typical(toy car, be at child closet)
0.08
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.89
Evidence: 0.48
¬ Remarkable(toy, be at child room)
Evidence: 0.73
¬ Typical(toy soldier, be at child bedroom)