toy car: be at kid room

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents toy
Weight: 0.72
, item
Weight: 0.69
, gift
Weight: 0.65
, thing
Weight: 0.63
, merchandise
Weight: 0.60
Siblings toy soldier
Weight: 0.39
, car seat
Weight: 0.36
, doll
Weight: 0.36
, scooter
Weight: 0.36
, car wash
Weight: 0.36

Related properties

Property Similarity
be at kid room 1.00
be used to play with kid 0.91
be at child room 0.86
be at girl room 0.86
belong to kid 0.83
be at boy bedroom 0.81
be used to play with little girl 0.80
be fun for girl 0.80
be used to fun for child 0.80
be used to little girl 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.35
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.91
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.52
¬ Typical(toy car, be at kid room)
0.33
Rule weight: 0.66
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.52
¬ Typical(toy car, be at kid room)
0.32
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.83
Evidence: 0.17
Plausible(toy, belong to kid)
Evidence: 0.52
¬ Typical(toy car, be at kid room)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.21
¬ Plausible(toy, be used to play with kid)
0.07
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.17
¬ Plausible(toy, belong to kid)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.20
¬ Plausible(toy, be at child room)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.48
¬ Remarkable(toy, be at child room)
0.40
Rule weight: 0.58
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
0.40
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.58
¬ Remarkable(toy, belong to kid)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.20
¬ Remarkable(toy soldier, be at child room)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.10
¬ Remarkable(toy soldier, be at boy bedroom)
0.09
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.74
¬ Remarkable(doll, be at girl room)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.86
¬ Remarkable(doll, be used to play with little girl)
0.08
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.80
¬ Remarkable(doll, be used to little girl)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.88
¬ Remarkable(doll, be used to fun for child)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)
0.31
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.20
Plausible(toy, be at child room)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)
0.30
Rule weight: 0.42
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.17
Plausible(toy, belong to kid)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.74
Remarkable(doll, be at girl room)
Evidence: 0.21
¬ Plausible(doll, be at girl room)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.86
Remarkable(doll, be used to play with little girl)
Evidence: 0.31
¬ Plausible(doll, be used to play with little girl)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.30
¬ Plausible(doll, be fun for girl)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.88
Remarkable(doll, be used to fun for child)
Evidence: 0.42
¬ Plausible(doll, be used to fun for child)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.80
Remarkable(doll, be used to little girl)
Evidence: 0.31
¬ Plausible(doll, be used to little girl)
0.45
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.20
Remarkable(toy soldier, be at child room)
Evidence: 0.22
¬ Plausible(toy soldier, be at child room)
0.42
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.10
Remarkable(toy soldier, be at boy bedroom)
Evidence: 0.18
¬ Plausible(toy soldier, be at boy bedroom)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.23
¬ Salient(toy car, be at kid room)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.23
Salient(toy car, be at kid room)
Evidence: 0.07
¬ Salient(toy car, be at boy bedroom)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.23
Salient(toy car, be at kid room)
Evidence: 0.15
¬ Salient(toy car, be at child room)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.18
¬ Remarkable(toy car, be at child room)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.12
¬ Remarkable(toy car, be at boy bedroom)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at child room)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.27
¬ Plausible(toy car, be at boy bedroom)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.52
Typical(toy car, be at kid room)
Evidence: 0.57
¬ Typical(toy car, be at child room)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.52
Typical(toy car, be at kid room)
Evidence: 0.60
¬ Typical(toy car, be at boy bedroom)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.23
Salient(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy car, be at kid room)
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.24
Plausible(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy car, be at kid room)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.40
¬ Typical(toy, be used to play with kid)
0.37
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.36
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy, belong to kid)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.20
¬ Typical(doll, be used to fun for child)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.41
¬ Typical(doll, be at girl room)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.26
¬ Typical(doll, be used to play with little girl)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.27
¬ Typical(doll, be fun for girl)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.29
¬ Typical(doll, be used to little girl)
0.10
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.57
¬ Typical(toy soldier, be at child room)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
Evidence: 0.73
¬ Typical(toy soldier, be at boy bedroom)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.52
Typical(toy car, be at kid room)
Evidence: 0.40
¬ Typical(toy, be used to play with kid)
0.31
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.52
Typical(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy, be at child room)
0.30
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.52
Typical(toy car, be at kid room)
Evidence: 0.52
¬ Typical(toy, belong to kid)