doll: be fun for girl

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.67
, toy
Weight: 0.66
, film
Weight: 0.60
, prop
Weight: 0.57
Siblings teddy bear
Weight: 0.62
, blonde
Weight: 0.55
, outfit
Weight: 0.51
, toy car
Weight: 0.36
, toy soldier
Weight: 0.36

Related properties

Property Similarity
be fun for girl 1.00
be used to little girl 0.90
be used to fun for child 0.90
be used to play with little girl 0.89
be used to young girl 0.89
be at girl room 0.88
be used to young boy 0.85
be fun for gilrs 0.85
be fun 0.84
be at girl bedroom 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.27
¬ Typical(doll, be fun for girl)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.26
¬ Plausible(toy, be fun)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.38
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.72
¬ Remarkable(toy, be fun)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.21
¬ Remarkable(toy car, be used to young girl)
0.08
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.35
¬ Remarkable(toy car, be used to young boy)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.26
Plausible(toy, be fun)
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.30
¬ Plausible(doll, be fun for girl)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.21
Remarkable(toy car, be used to young girl)
Evidence: 0.20
¬ Plausible(toy car, be used to young girl)
0.45
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.35
Remarkable(toy car, be used to young boy)
Evidence: 0.24
¬ Plausible(toy car, be used to young boy)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.75
¬ Salient(doll, be fun for girl)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.80
¬ Remarkable(doll, be used to little girl)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.74
¬ Remarkable(doll, be at girl room)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.88
¬ Remarkable(doll, be used to fun for child)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.86
¬ Remarkable(doll, be used to play with little girl)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.62
¬ Remarkable(doll, be fun for gilrs)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.20
¬ Typical(doll, be used to fun for child)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.70
¬ Remarkable(doll, be fun)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.86
Remarkable(doll, be fun for girl)
Evidence: 0.70
¬ Remarkable(doll, be at girl bedroom)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.21
¬ Plausible(doll, be at girl room)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.66
¬ Salient(doll, be at girl room)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.47
¬ Salient(doll, be at girl bedroom)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.18
¬ Plausible(doll, be at girl bedroom)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.75
¬ Salient(doll, be used to little girl)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.19
¬ Plausible(doll, be fun)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.74
¬ Salient(doll, be used to play with little girl)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.59
¬ Salient(doll, be fun for gilrs)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.26
¬ Typical(doll, be used to play with little girl)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.22
¬ Plausible(doll, be fun for gilrs)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.90
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.81
¬ Salient(doll, be used to fun for child)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.29
¬ Typical(doll, be used to little girl)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.31
¬ Plausible(doll, be used to little girl)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.31
¬ Plausible(doll, be used to play with little girl)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.67
¬ Salient(doll, be fun)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.42
¬ Plausible(doll, be used to fun for child)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.41
¬ Typical(doll, be at girl room)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.44
¬ Typical(doll, be fun for gilrs)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.84
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.46
¬ Typical(doll, be fun)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.47
¬ Typical(doll, be at girl bedroom)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.75
Salient(doll, be fun for girl)
Evidence: 0.27
¬ Typical(doll, be fun for girl)
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.30
Plausible(doll, be fun for girl)
Evidence: 0.27
¬ Typical(doll, be fun for girl)

Typicality and Rermarkability incompatibility between a parent and a child

0.29
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.37
¬ Typical(toy, be fun)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.49
¬ Typical(toy car, be used to young boy)
0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.89
Evidence: 0.86
¬ Remarkable(doll, be fun for girl)
Evidence: 0.62
¬ Typical(toy car, be used to young girl)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.27
Typical(doll, be fun for girl)
Evidence: 0.37
¬ Typical(toy, be fun)