toy: be used to play with kid

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents merchandise
Weight: 0.61
, item
Weight: 0.59
, object
Weight: 0.59
, gift
Weight: 0.59
Siblings toy soldier
Weight: 0.75
, toy car
Weight: 0.72
, doll
Weight: 0.66
, vibrator
Weight: 0.64
, candy cane
Weight: 0.63

Related properties

Property Similarity
be used to play with kid 1.00
be at kid room 0.91
be used to play with child 0.87
be used to play with little girl 0.86
belong to kid 0.86
be used to child play 0.85
be fun to play with 0.85
be used to play with 0.85
be play with 0.84
be used to play 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.29
¬ Remarkable(toy car, be at kid room)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.64
¬ Remarkable(toy car, be used to play with)
0.04
Rule weight: 0.13
Evidence weight: 0.37
Similarity weight: 0.84
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.77
¬ Remarkable(doll, be used to play)
0.04
Rule weight: 0.13
Evidence weight: 0.36
Similarity weight: 0.84
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.79
¬ Remarkable(toy soldier, be used to play)
0.03
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.86
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.86
¬ Remarkable(doll, be used to play with little girl)
0.03
Rule weight: 0.13
Evidence weight: 0.29
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.87
¬ Remarkable(doll, be used to child play)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.86
Remarkable(doll, be used to play with little girl)
Evidence: 0.31
¬ Plausible(doll, be used to play with little girl)
0.49
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.87
Remarkable(doll, be used to child play)
Evidence: 0.39
¬ Plausible(doll, be used to child play)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.77
Remarkable(doll, be used to play)
Evidence: 0.29
¬ Plausible(doll, be used to play)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.64
Remarkable(toy car, be used to play with)
Evidence: 0.25
¬ Plausible(toy car, be used to play with)
0.47
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.29
Remarkable(toy car, be at kid room)
Evidence: 0.24
¬ Plausible(toy car, be at kid room)
0.45
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.79
Remarkable(toy soldier, be used to play)
Evidence: 0.61
¬ Plausible(toy soldier, be used to play)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.65
¬ Salient(toy, be used to play with kid)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.14
¬ Typical(toy, be play with)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.58
¬ Remarkable(toy, belong to kid)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.17
¬ Plausible(toy, belong to kid)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.22
¬ Typical(toy, be used to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.21
¬ Typical(toy, be used to play)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.85
¬ Remarkable(toy, be used to play with child)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.24
¬ Typical(toy, be fun to play with)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.80
¬ Remarkable(toy, be used to play with)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.75
¬ Remarkable(toy, be play with)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.79
¬ Remarkable(toy, be used to play)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.85
Evidence: 0.81
Remarkable(toy, be used to play with kid)
Evidence: 0.87
¬ Remarkable(toy, be fun to play with)
0.60
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.31
¬ Typical(toy, be used to play with child)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.27
¬ Plausible(toy, be used to play with child)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.70
¬ Salient(toy, be used to play with child)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.67
¬ Salient(toy, belong to kid)
0.53
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.85
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.76
¬ Salient(toy, be fun to play with)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.79
¬ Salient(toy, be used to play with)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.36
¬ Plausible(toy, be fun to play with)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.81
¬ Salient(toy, be used to play)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.84
¬ Salient(toy, be play with)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.86
Evidence: 0.40
Typical(toy, be used to play with kid)
Evidence: 0.52
¬ Typical(toy, belong to kid)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.46
¬ Plausible(toy, be used to play with)
0.43
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.84
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.51
¬ Plausible(toy, be used to play)
0.31
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.71
¬ Plausible(toy, be play with)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.65
Salient(toy, be used to play with kid)
Evidence: 0.40
¬ Typical(toy, be used to play with kid)
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.21
Plausible(toy, be used to play with kid)
Evidence: 0.40
¬ Typical(toy, be used to play with kid)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.16
¬ Typical(toy soldier, be used to play)
0.10
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.22
¬ Typical(doll, be used to child play)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.26
¬ Typical(doll, be used to play with little girl)
0.08
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.33
¬ Typical(doll, be used to play)
0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.39
¬ Typical(toy car, be used to play with)
0.07
Rule weight: 0.14
Evidence weight: 0.58
Similarity weight: 0.91
Evidence: 0.81
¬ Remarkable(toy, be used to play with kid)
Evidence: 0.52
¬ Typical(toy car, be at kid room)