vending machine: be bad in school

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be bad in school 1.00
be good in school 0.96
be in schools bad 0.92
be bad for schools 0.92
be in schools good 0.88
be good for schools 0.88
be in schools 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.16
¬ Salient(vending machine, be bad in school)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.11
¬ Remarkable(vending machine, be in schools bad)
0.68
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.96
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.19
¬ Remarkable(vending machine, be good in school)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.18
¬ Salient(vending machine, be in schools bad)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.13
¬ Remarkable(vending machine, be in schools)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.33
¬ Salient(vending machine, be good in school)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.19
¬ Salient(vending machine, be in schools)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.64
¬ Plausible(vending machine, be in schools bad)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.49
¬ Typical(vending machine, be in schools bad)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.88
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.24
¬ Remarkable(vending machine, be in schools good)
0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.28
¬ Remarkable(vending machine, be bad for schools)
0.55
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.96
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.87
¬ Plausible(vending machine, be good in school)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.47
¬ Typical(vending machine, be in schools)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.69
¬ Typical(vending machine, be good in school)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.65
¬ Plausible(vending machine, be in schools)
0.50
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.41
¬ Salient(vending machine, be in schools good)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.91
¬ Plausible(vending machine, be in schools good)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.92
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.98
¬ Plausible(vending machine, be bad for schools)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.71
¬ Typical(vending machine, be in schools good)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.88
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.99
¬ Plausible(vending machine, be good for schools)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.88
Evidence: 0.08
Remarkable(vending machine, be bad in school)
Evidence: 0.43
¬ Remarkable(vending machine, be good for schools)
0.42
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.92
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.90
¬ Typical(vending machine, be bad for schools)
0.38
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.49
Typical(vending machine, be bad in school)
Evidence: 0.98
¬ Typical(vending machine, be good for schools)
0.31
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.92
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.72
¬ Salient(vending machine, be bad for schools)
0.14
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.88
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.97
¬ Salient(vending machine, be good for schools)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.16
Salient(vending machine, be bad in school)
Evidence: 0.49
¬ Typical(vending machine, be bad in school)
Evidence: 0.08
¬ Remarkable(vending machine, be bad in school)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.62
Plausible(vending machine, be bad in school)
Evidence: 0.49
¬ Typical(vending machine, be bad in school)