vending machine: be good for schools

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be good for schools 1.00
be in schools good 0.99
be bad for schools 0.98
be in schools bad 0.97
be in schools 0.95
be good in school 0.91
be bad in school 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.97
¬ Salient(vending machine, be good for schools)

Similarity expansion

0.84
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.99
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.91
¬ Plausible(vending machine, be in schools good)
0.84
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.41
¬ Salient(vending machine, be in schools good)
0.83
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.99
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.71
¬ Typical(vending machine, be in schools good)
0.83
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.98
¬ Plausible(vending machine, be bad for schools)
0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.64
¬ Plausible(vending machine, be in schools bad)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.18
¬ Salient(vending machine, be in schools bad)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.90
¬ Typical(vending machine, be bad for schools)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.49
¬ Typical(vending machine, be in schools bad)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.72
¬ Salient(vending machine, be bad for schools)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.65
¬ Plausible(vending machine, be in schools)
0.81
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.19
¬ Salient(vending machine, be in schools)
0.80
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.95
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.47
¬ Typical(vending machine, be in schools)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.11
¬ Remarkable(vending machine, be in schools bad)
0.78
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.87
¬ Plausible(vending machine, be good in school)
0.77
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.33
¬ Salient(vending machine, be good in school)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.69
¬ Typical(vending machine, be good in school)
0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.95
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.13
¬ Remarkable(vending machine, be in schools)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.62
¬ Plausible(vending machine, be bad in school)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.16
¬ Salient(vending machine, be bad in school)
0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.98
Typical(vending machine, be good for schools)
Evidence: 0.49
¬ Typical(vending machine, be bad in school)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.24
¬ Remarkable(vending machine, be in schools good)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.08
¬ Remarkable(vending machine, be bad in school)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.28
¬ Remarkable(vending machine, be bad for schools)
0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.43
Remarkable(vending machine, be good for schools)
Evidence: 0.19
¬ Remarkable(vending machine, be good in school)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.97
Salient(vending machine, be good for schools)
Evidence: 0.98
¬ Typical(vending machine, be good for schools)
Evidence: 0.43
¬ Remarkable(vending machine, be good for schools)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(vending machine, be good for schools)
Evidence: 0.98
¬ Typical(vending machine, be good for schools)