vending machine: be in schools bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be in schools bad 1.00
be bad for schools 0.99
be in schools good 0.98
be good for schools 0.97
be in schools 0.95
be bad in school 0.92
be good in school 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.18
¬ Salient(vending machine, be in schools bad)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.92
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.08
¬ Remarkable(vending machine, be bad in school)
0.72
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.13
¬ Remarkable(vending machine, be in schools)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.19
¬ Salient(vending machine, be in schools)
0.68
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.16
¬ Salient(vending machine, be bad in school)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.24
¬ Remarkable(vending machine, be in schools good)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.19
¬ Remarkable(vending machine, be good in school)
0.63
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.28
¬ Remarkable(vending machine, be bad for schools)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.65
¬ Plausible(vending machine, be in schools)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.47
¬ Typical(vending machine, be in schools)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.62
¬ Plausible(vending machine, be bad in school)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.92
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.49
¬ Typical(vending machine, be bad in school)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.98
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.91
¬ Plausible(vending machine, be in schools good)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.33
¬ Salient(vending machine, be good in school)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.98
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.41
¬ Salient(vending machine, be in schools good)
0.55
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.99
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.98
¬ Plausible(vending machine, be bad for schools)
0.54
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.98
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.71
¬ Typical(vending machine, be in schools good)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.97
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.99
¬ Plausible(vending machine, be good for schools)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.90
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.87
¬ Plausible(vending machine, be good in school)
0.51
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.97
Evidence: 0.11
Remarkable(vending machine, be in schools bad)
Evidence: 0.43
¬ Remarkable(vending machine, be good for schools)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.69
¬ Typical(vending machine, be good in school)
0.46
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.99
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.90
¬ Typical(vending machine, be bad for schools)
0.42
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.97
Evidence: 0.49
Typical(vending machine, be in schools bad)
Evidence: 0.98
¬ Typical(vending machine, be good for schools)
0.35
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.99
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.72
¬ Salient(vending machine, be bad for schools)
0.17
Rule weight: 0.85
Evidence weight: 0.21
Similarity weight: 0.97
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.97
¬ Salient(vending machine, be good for schools)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.18
Salient(vending machine, be in schools bad)
Evidence: 0.49
¬ Typical(vending machine, be in schools bad)
Evidence: 0.11
¬ Remarkable(vending machine, be in schools bad)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.64
Plausible(vending machine, be in schools bad)
Evidence: 0.49
¬ Typical(vending machine, be in schools bad)