work: be less fun than open mind

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hard work
Weight: 0.61
, depth
Weight: 0.60
, job
Weight: 0.60
, adventure
Weight: 0.60
Siblings think
Weight: 0.65
, trust
Weight: 0.63
, education
Weight: 0.63
, stand
Weight: 0.61
, execution
Weight: 0.61

Related properties

Property Similarity
be less fun than open mind 1.00
requires open your mind 0.85
wants to have fun 0.81
causes you get more experience 0.81
open door in mind 0.80
be used to fun 0.80
causes get more experience 0.80
be motivated by use your mind 0.80
requires find something to think about 0.79
be motivated by learn more 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.41
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.13
Plausible(hard work, wants to have fun)
Evidence: 0.28
¬ Typical(work, be less fun than open mind)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.13
¬ Plausible(hard work, wants to have fun)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.08
¬ Remarkable(hard work, wants to have fun)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.31
¬ Remarkable(think, be used to fun)
0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.55
¬ Remarkable(education, open door in mind)
0.07
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.75
¬ Remarkable(think, requires open your mind)
0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.85
¬ Remarkable(think, be motivated by learn more)

Remarkability from parent implausibility

0.24
Rule weight: 0.42
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.13
Plausible(hard work, wants to have fun)
Evidence: 0.46
Remarkable(work, be less fun than open mind)
Evidence: 0.64
¬ Plausible(work, be less fun than open mind)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.75
Remarkable(think, requires open your mind)
Evidence: 0.85
¬ Plausible(think, requires open your mind)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.85
Remarkable(think, be motivated by learn more)
Evidence: 0.38
¬ Plausible(think, be motivated by learn more)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.31
Remarkable(think, be used to fun)
Evidence: 0.12
¬ Plausible(think, be used to fun)
0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.55
Remarkable(education, open door in mind)
Evidence: 0.29
¬ Plausible(education, open door in mind)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.88
¬ Salient(work, be less fun than open mind)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.28
Typical(work, be less fun than open mind)
Evidence: 0.04
¬ Typical(work, causes you get more experience)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.88
Salient(work, be less fun than open mind)
Evidence: 0.93
¬ Salient(work, causes you get more experience)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.88
Salient(work, be less fun than open mind)
Evidence: 0.85
¬ Salient(work, causes get more experience)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.28
Typical(work, be less fun than open mind)
Evidence: 0.18
¬ Typical(work, causes get more experience)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.69
¬ Plausible(work, causes get more experience)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.94
¬ Plausible(work, causes you get more experience)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.46
Remarkable(work, be less fun than open mind)
Evidence: 0.85
¬ Remarkable(work, causes get more experience)
0.34
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.46
Remarkable(work, be less fun than open mind)
Evidence: 0.94
¬ Remarkable(work, causes you get more experience)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.88
Salient(work, be less fun than open mind)
Evidence: 0.28
¬ Typical(work, be less fun than open mind)
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.64
Plausible(work, be less fun than open mind)
Evidence: 0.28
¬ Typical(work, be less fun than open mind)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.84
¬ Typical(hard work, wants to have fun)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.10
¬ Typical(think, requires open your mind)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.31
¬ Typical(think, be motivated by learn more)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.36
¬ Typical(education, open door in mind)
0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.46
¬ Remarkable(work, be less fun than open mind)
Evidence: 0.81
¬ Typical(think, be used to fun)

Typicality inheritance from parent to child

0.16
Rule weight: 0.48
Evidence weight: 0.40
Similarity weight: 0.81
Evidence: 0.28
Typical(work, be less fun than open mind)
Evidence: 0.84
¬ Typical(hard work, wants to have fun)