wow: is worth playing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.64
, word
Weight: 0.60
, mmorpg
Weight: 0.59
, game
Weight: 0.58
, computer game
Weight: 0.56
Siblings hey
Weight: 0.35
, oh
Weight: 0.35
, nice
Weight: 0.34
, remember
Weight: 0.34

Related properties

Property Similarity
is worth playing 1.00
is playing 0.88
be even good game 0.79
feel like player game 0.79
be good game 0.78
be pay play 0.77
feel like single player game 0.77
be even game 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.68
¬ Salient(wow, is worth playing)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.93
Remarkable(wow, is worth playing)
Evidence: 0.92
¬ Remarkable(wow, is playing)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.22
Typical(wow, is worth playing)
Evidence: 0.08
¬ Typical(wow, is playing)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.93
Remarkable(wow, is worth playing)
Evidence: 0.14
¬ Remarkable(wow, feel like single player game)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.93
Remarkable(wow, is worth playing)
Evidence: 0.30
¬ Remarkable(wow, be pay play)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.93
Remarkable(wow, is worth playing)
Evidence: 0.91
¬ Remarkable(wow, be even good game)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.68
Salient(wow, is worth playing)
Evidence: 0.50
¬ Salient(wow, is playing)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.28
¬ Plausible(wow, is playing)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.68
Salient(wow, is worth playing)
Evidence: 0.13
¬ Salient(wow, feel like single player game)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.12
¬ Plausible(wow, feel like single player game)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.68
Salient(wow, is worth playing)
Evidence: 0.23
¬ Salient(wow, be pay play)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.25
¬ Plausible(wow, be pay play)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.22
Typical(wow, is worth playing)
Evidence: 0.28
¬ Typical(wow, be even good game)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.68
Salient(wow, is worth playing)
Evidence: 0.69
¬ Salient(wow, be even good game)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.44
¬ Plausible(wow, be even good game)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.22
Typical(wow, is worth playing)
Evidence: 0.36
¬ Typical(wow, feel like single player game)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.22
Typical(wow, is worth playing)
Evidence: 0.37
¬ Typical(wow, be pay play)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Salient(wow, is worth playing)
Evidence: 0.22
¬ Typical(wow, is worth playing)
Evidence: 0.93
¬ Remarkable(wow, is worth playing)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.43
Plausible(wow, is worth playing)
Evidence: 0.22
¬ Typical(wow, is worth playing)