wrestle: be used to competitive sport

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents anything
Weight: 0.27
, guy
Weight: 0.14
Siblings play game
Weight: 0.23
, look
Weight: 0.23
, nothing
Weight: 0.23
, everyone
Weight: 0.23
, anyone
Weight: 0.22

Related properties

Property Similarity
be used to competitive sport 1.00
be competitive 0.94
be motivated by you be competitive 0.91
be used to sport 0.87
be used to good sport 0.87
requires be good sport 0.85
be do for sport 0.85
be used to competition 0.80
be motivated by compete 0.79
be motivated by you like competition 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.44
¬ Remarkable(play game, be competitive)
0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.51
¬ Remarkable(play game, be used to competition)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.66
¬ Remarkable(play game, be motivated by compete)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.71
¬ Remarkable(play game, requires be good sport)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.44
Remarkable(play game, be competitive)
Evidence: 0.17
¬ Plausible(play game, be competitive)
0.45
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.71
Remarkable(play game, requires be good sport)
Evidence: 0.64
¬ Plausible(play game, requires be good sport)
0.42
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.66
Remarkable(play game, be motivated by compete)
Evidence: 0.58
¬ Plausible(play game, be motivated by compete)
0.36
Rule weight: 0.60
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.51
Remarkable(play game, be used to competition)
Evidence: 0.81
¬ Plausible(play game, be used to competition)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.49
Similarity weight: 1.00
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.82
¬ Salient(wrestle, be used to competitive sport)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.10
¬ Plausible(wrestle, be do for sport)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.82
Salient(wrestle, be used to competitive sport)
Evidence: 0.39
¬ Salient(wrestle, be do for sport)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.87
Evidence: 0.29
Typical(wrestle, be used to competitive sport)
Evidence: 0.17
¬ Typical(wrestle, be used to sport)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.74
Remarkable(wrestle, be used to competitive sport)
Evidence: 0.43
¬ Remarkable(wrestle, be do for sport)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.82
Salient(wrestle, be used to competitive sport)
Evidence: 0.90
¬ Salient(wrestle, be used to sport)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.74
Remarkable(wrestle, be used to competitive sport)
Evidence: 0.70
¬ Remarkable(wrestle, be used to sport)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.19
¬ Plausible(wrestle, be motivated by you like competition)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.82
Salient(wrestle, be used to competitive sport)
Evidence: 0.71
¬ Salient(wrestle, be motivated by you like competition)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.74
Remarkable(wrestle, be used to competitive sport)
Evidence: 0.65
¬ Remarkable(wrestle, be motivated by you like competition)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.29
Typical(wrestle, be used to competitive sport)
Evidence: 0.48
¬ Typical(wrestle, be motivated by you like competition)
0.43
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.87
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.67
¬ Plausible(wrestle, be used to sport)
0.37
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.85
Evidence: 0.29
Typical(wrestle, be used to competitive sport)
Evidence: 0.68
¬ Typical(wrestle, be do for sport)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.82
Salient(wrestle, be used to competitive sport)
Evidence: 0.29
¬ Typical(wrestle, be used to competitive sport)
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.38
Plausible(wrestle, be used to competitive sport)
Evidence: 0.29
¬ Typical(wrestle, be used to competitive sport)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.17
¬ Typical(play game, be used to competition)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.27
¬ Typical(play game, requires be good sport)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.31
¬ Typical(play game, be motivated by compete)
0.06
Rule weight: 0.14
Evidence weight: 0.46
Similarity weight: 0.94
Evidence: 0.74
¬ Remarkable(wrestle, be used to competitive sport)
Evidence: 0.73
¬ Typical(play game, be competitive)