baseball bat: hurt human

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bat
Weight: 0.81
, sport
Weight: 0.67
, weapon
Weight: 0.65
, object
Weight: 0.63
, item
Weight: 0.62
Siblings vampire bat
Weight: 0.40
, baseball game
Weight: 0.39
, baseball team
Weight: 0.38
, baseball field
Weight: 0.38
, baseball player
Weight: 0.38

Related properties

Property Similarity
hurt human 1.00
hurt person 0.90
hurt you 0.89
be do by human 0.83
be used to hurt or kill live thing 0.83
hurt victim 0.81
be play by human 0.79
be used to hurt somone 0.77
be used to injure 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.71
Plausible(sport, be do by human)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.43
Rule weight: 0.66
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.72
Plausible(sport, be play by human)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.38
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.30
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.27
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.25
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.24
¬ Plausible(weapon, hurt person)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.20
¬ Plausible(weapon, hurt victim)
0.06
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.24
¬ Plausible(weapon, be used to hurt somone)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.04
Rule weight: 0.09
Evidence weight: 0.49
Similarity weight: 0.83
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)
0.02
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 0.83
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.71
¬ Plausible(sport, be do by human)
0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.79
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.72
¬ Plausible(sport, be play by human)

Remarkability exclusitivity betweem a parent and a child

0.33
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.43
¬ Remarkable(weapon, hurt victim)
0.29
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.59
¬ Remarkable(sport, be do by human)
0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.52
¬ Remarkable(weapon, be used to hurt somone)
0.28
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.73
¬ Remarkable(sport, be play by human)
0.22
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.20
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.35
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.71
Plausible(sport, be do by human)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.33
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.72
Plausible(sport, be play by human)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.31
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.57
¬ Salient(baseball bat, hurt human)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.66
Remarkable(baseball bat, hurt human)
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.57
Salient(baseball bat, hurt human)
Evidence: 0.65
¬ Salient(baseball bat, hurt you)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.57
Salient(baseball bat, hurt human)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.05
Plausible(baseball bat, hurt human)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.15
¬ Typical(sport, be do by human)
0.38
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.37
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.13
¬ Typical(sport, be play by human)
0.34
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.30
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.28
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.27
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
Evidence: 0.52
¬ Typical(weapon, hurt victim)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.15
¬ Typical(sport, be do by human)
0.38
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.37
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.13
¬ Typical(sport, be play by human)
0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.52
¬ Typical(weapon, hurt victim)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.67
Typical(baseball bat, hurt human)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)