baseball bat: hurt you

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents bat
Weight: 0.81
, sport
Weight: 0.67
, weapon
Weight: 0.65
, object
Weight: 0.63
, item
Weight: 0.62
Siblings vampire bat
Weight: 0.40
, baseball game
Weight: 0.39
, baseball team
Weight: 0.38
, baseball field
Weight: 0.38
, baseball player
Weight: 0.38

Related properties

Property Similarity
hurt you 1.00
hurt person 0.94
hurt human 0.89
be used to hurt or kill live thing 0.88
be used to hurt somone 0.85
hurt victim 0.83
be used to injure 0.78
be used to threaten someone 0.77
be used to kill somebody 0.76
be use to harm someone 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.42
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.37
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.85
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.37
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.35
Plausible(weapon, be used to threaten someone)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.36
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.37
Plausible(weapon, be use to harm someone)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.36
Rule weight: 0.66
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.36
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
0.35
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.24
¬ Plausible(weapon, hurt person)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(weapon, hurt victim)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.24
¬ Plausible(weapon, be used to hurt somone)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.33
¬ Plausible(weapon, be used to kill somebody)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.35
¬ Plausible(weapon, be used to threaten someone)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.37
¬ Plausible(weapon, be use to harm someone)
0.05
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.83
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.43
¬ Remarkable(weapon, hurt victim)
0.33
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.52
¬ Remarkable(weapon, be used to hurt somone)
0.30
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.94
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.69
¬ Remarkable(weapon, hurt person)
0.24
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill somebody)
0.23
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.23
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.88
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)
0.22
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.78
¬ Remarkable(weapon, be use to harm someone)
0.22
Rule weight: 0.58
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.81
¬ Remarkable(weapon, be used to threaten someone)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.24
Plausible(weapon, hurt person)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.36
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.24
Plausible(weapon, be used to hurt somone)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.20
Plausible(weapon, hurt victim)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.35
Plausible(weapon, be used to threaten someone)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.37
Plausible(weapon, be use to harm someone)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)
0.30
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.20
¬ Plausible(baseball bat, hurt you)

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.65
¬ Salient(baseball bat, hurt you)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.05
¬ Plausible(baseball bat, hurt human)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.89
Evidence: 0.65
Salient(baseball bat, hurt you)
Evidence: 0.57
¬ Salient(baseball bat, hurt human)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.08
¬ Plausible(baseball bat, be used to kill somebody)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.65
Salient(baseball bat, hurt you)
Evidence: 0.25
¬ Salient(baseball bat, be used to kill somebody)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.26
¬ Remarkable(baseball bat, be used to kill somebody)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.63
Remarkable(baseball bat, hurt you)
Evidence: 0.66
¬ Remarkable(baseball bat, hurt human)
0.47
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.89
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.67
¬ Typical(baseball bat, hurt human)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.74
¬ Typical(baseball bat, be used to kill somebody)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.65
Salient(baseball bat, hurt you)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.20
Plausible(baseball bat, hurt you)
Evidence: 0.44
¬ Typical(baseball bat, hurt you)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.36
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.31
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.85
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.28
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.63
¬ Remarkable(baseball bat, hurt you)
Evidence: 0.52
¬ Typical(weapon, hurt victim)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.36
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.40
¬ Typical(weapon, hurt person)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.27
¬ Typical(weapon, be used to threaten someone)
0.31
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.27
¬ Typical(weapon, be use to harm someone)
0.31
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.31
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.85
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.44
¬ Typical(weapon, be used to hurt somone)
0.30
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.29
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.44
Typical(baseball bat, hurt you)
Evidence: 0.52
¬ Typical(weapon, hurt victim)