bass drum: be used to play beat

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents percussion instrument
Weight: 0.80
, musical instrument
Weight: 0.70
, drum
Weight: 0.70
, instrument
Weight: 0.70
, sound
Weight: 0.60
Siblings cymbal
Weight: 0.50
, bass guitar
Weight: 0.43
, bass
Weight: 0.40
, bass clarinet
Weight: 0.40
, acoustic guitar
Weight: 0.40

Related properties

Property Similarity
be used to play beat 1.00
be used to beat 0.97
be used to keep beat 0.92
be used to set beat 0.91
be used to produce beat 0.90
be play by beat on skin 0.90
be used to create beat for music 0.88
be used to play 0.87
be used to play with 0.85
be used to make low musical beat 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.32
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.92
Evidence: 0.16
Plausible(percussion instrument, be used to keep beat)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.32
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.87
Evidence: 0.21
Plausible(musical instrument, be used to play)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.31
Rule weight: 0.66
Evidence weight: 0.48
Similarity weight: 0.97
Evidence: 0.09
Plausible(drum, be used to beat)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.31
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be used to play with)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.30
Rule weight: 0.66
Evidence weight: 0.47
Similarity weight: 0.97
Evidence: 0.07
Plausible(percussion instrument, be used to beat)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.30
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.90
Evidence: 0.12
Plausible(drum, be play by beat on skin)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
0.29
Rule weight: 0.66
Evidence weight: 0.50
Similarity weight: 0.88
Evidence: 0.12
Plausible(drum, be used to create beat for music)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(percussion instrument, be used to beat)
0.08
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.09
¬ Plausible(drum, be used to beat)
0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.12
¬ Plausible(drum, be play by beat on skin)
0.07
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.16
¬ Plausible(percussion instrument, be used to keep beat)
0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.88
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.12
¬ Plausible(drum, be used to create beat for music)
0.07
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.21
¬ Plausible(musical instrument, be used to play)
0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.20
¬ Plausible(drum, be used to play with)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.13
¬ Remarkable(percussion instrument, be used to keep beat)
0.45
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.19
¬ Remarkable(drum, be play by beat on skin)
0.37
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.47
¬ Remarkable(drum, be used to beat)
0.35
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.53
¬ Remarkable(percussion instrument, be used to beat)
0.28
Rule weight: 0.58
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.62
¬ Remarkable(drum, be used to play with)
0.27
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.68
¬ Remarkable(musical instrument, be used to play)
0.22
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.88
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.82
¬ Remarkable(drum, be used to create beat for music)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.63
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.54
¬ Remarkable(bass, be used to play)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.70
¬ Remarkable(acoustic guitar, be used to play)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.09
Plausible(drum, be used to beat)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.40
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.07
Plausible(percussion instrument, be used to beat)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.38
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.16
Plausible(percussion instrument, be used to keep beat)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.37
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.12
Plausible(drum, be play by beat on skin)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.88
Evidence: 0.12
Plausible(drum, be used to create beat for music)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.21
Plausible(musical instrument, be used to play)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)
0.35
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.20
Plausible(drum, be used to play with)
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.07
¬ Plausible(bass drum, be used to play beat)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.70
Remarkable(acoustic guitar, be used to play)
Evidence: 0.06
¬ Plausible(acoustic guitar, be used to play)
0.52
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.54
Remarkable(bass, be used to play)
Evidence: 0.04
¬ Plausible(bass, be used to play)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.44
¬ Salient(bass drum, be used to play beat)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.04
¬ Plausible(bass drum, be used to beat)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.05
¬ Plausible(bass drum, be used to set beat)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.04
¬ Plausible(bass drum, be used to produce beat)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.03
¬ Plausible(bass drum, be used to make low musical beat)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.53
¬ Remarkable(bass drum, be used to set beat)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.71
¬ Remarkable(bass drum, be used to beat)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.44
Salient(bass drum, be used to play beat)
Evidence: 0.34
¬ Salient(bass drum, be used to set beat)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.72
¬ Remarkable(bass drum, be used to produce beat)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.64
¬ Typical(bass drum, be used to beat)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.44
Salient(bass drum, be used to play beat)
Evidence: 0.51
¬ Salient(bass drum, be used to beat)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.63
¬ Typical(bass drum, be used to produce beat)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.44
Salient(bass drum, be used to play beat)
Evidence: 0.52
¬ Salient(bass drum, be used to produce beat)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.71
¬ Typical(bass drum, be used to set beat)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.69
Remarkable(bass drum, be used to play beat)
Evidence: 0.80
¬ Remarkable(bass drum, be used to make low musical beat)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.60
¬ Typical(bass drum, be used to make low musical beat)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.44
Salient(bass drum, be used to play beat)
Evidence: 0.55
¬ Salient(bass drum, be used to make low musical beat)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.44
Salient(bass drum, be used to play beat)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)

Typical implies Plausible

0.23
Rule weight: 0.48
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.07
Plausible(bass drum, be used to play beat)
Evidence: 0.56
¬ Typical(bass drum, be used to play beat)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.43
¬ Typical(musical instrument, be used to play)
0.31
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.45
¬ Typical(drum, be used to create beat for music)
0.30
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.45
¬ Typical(drum, be used to play with)
0.27
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.66
¬ Typical(drum, be used to beat)
0.26
Rule weight: 0.51
Evidence weight: 0.53
Similarity weight: 0.97
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.69
¬ Typical(percussion instrument, be used to beat)
0.23
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.92
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.73
¬ Typical(percussion instrument, be used to keep beat)
0.22
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.74
¬ Typical(drum, be play by beat on skin)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.62
¬ Typical(acoustic guitar, be used to play)
0.06
Rule weight: 0.14
Evidence weight: 0.49
Similarity weight: 0.87
Evidence: 0.69
¬ Remarkable(bass drum, be used to play beat)
Evidence: 0.73
¬ Typical(bass, be used to play)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.87
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.43
¬ Typical(musical instrument, be used to play)
0.34
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.45
¬ Typical(drum, be used to create beat for music)
0.33
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.66
¬ Typical(drum, be used to beat)
0.33
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.45
¬ Typical(drum, be used to play with)
0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.97
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.69
¬ Typical(percussion instrument, be used to beat)
0.31
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.92
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.73
¬ Typical(percussion instrument, be used to keep beat)
0.30
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.90
Evidence: 0.56
Typical(bass drum, be used to play beat)
Evidence: 0.74
¬ Typical(drum, be play by beat on skin)