cave: be used to play

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.62
, game
Weight: 0.58
, adventure
Weight: 0.57
, tunnel
Weight: 0.57
Siblings dungeon
Weight: 0.56
, stalagmite
Weight: 0.52
, cellar
Weight: 0.34
, basement
Weight: 0.33
, campsite
Weight: 0.33

Related properties

Property Similarity
be used to play 1.00
be play 0.98
be for play 0.95
be play for fun 0.87
be fun to play 0.86
be used to play room 0.86
be play outside 0.84
be play in board 0.80
be play for enjoyment 0.79
be play by individual or team 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.58
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.98
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.52
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.51
Rule weight: 0.66
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.35
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.86
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.29
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.26
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.87
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.24
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.80
Evidence: 0.30
Plausible(game, be play in board)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.21
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.84
Evidence: 0.20
Plausible(game, be play outside)
Evidence: 0.78
¬ Typical(cave, be used to play)
0.20
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.22
Plausible(game, be play by individual or team)
Evidence: 0.78
¬ Typical(cave, be used to play)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.20
¬ Plausible(game, be play outside)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.22
¬ Plausible(game, be play by individual or team)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.30
¬ Plausible(game, be play in board)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.42
¬ Plausible(game, be play for enjoyment)
0.04
Rule weight: 0.09
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.03
Rule weight: 0.09
Evidence weight: 0.33
Similarity weight: 1.00
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.70
¬ Plausible(game, be used to play)
0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.95
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.77
¬ Plausible(game, be for play)
0.02
Rule weight: 0.09
Evidence weight: 0.17
Similarity weight: 0.98
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.86
¬ Plausible(game, be play)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.57
¬ Remarkable(game, be play outside)
0.31
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.88
¬ Remarkable(game, be used to play)
0.30
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.98
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.87
¬ Remarkable(game, be play)
0.29
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.95
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.87
¬ Remarkable(game, be for play)
0.29
Rule weight: 0.58
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.68
¬ Remarkable(game, be play in board)
0.27
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.76
¬ Remarkable(game, be play by individual or team)
0.26
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.26
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.90
¬ Remarkable(game, be play for fun)
0.25
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.86
¬ Remarkable(game, be play for enjoyment)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.55
¬ Remarkable(basement, be used to play room)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.70
Plausible(game, be used to play)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.41
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.98
Evidence: 0.86
Plausible(game, be play)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.40
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 0.77
Plausible(game, be for play)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.20
Plausible(game, be play outside)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.30
Plausible(game, be play in board)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.42
Plausible(game, be play for enjoyment)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.22
Plausible(game, be play by individual or team)
Evidence: 0.53
Remarkable(cave, be used to play)
Evidence: 0.04
¬ Plausible(cave, be used to play)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.55
Remarkable(basement, be used to play room)
Evidence: 0.04
¬ Plausible(basement, be used to play room)

Salient implies Plausible

0.15
Rule weight: 0.28
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.48
¬ Salient(cave, be used to play)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.48
Salient(cave, be used to play)
Evidence: 0.78
¬ Typical(cave, be used to play)
Evidence: 0.53
¬ Remarkable(cave, be used to play)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.04
Plausible(cave, be used to play)
Evidence: 0.78
¬ Typical(cave, be used to play)

Typicality and Rermarkability incompatibility between a parent and a child

0.48
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.98
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.06
¬ Typical(game, be play)
0.48
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.11
¬ Typical(game, be used to play)
0.46
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.95
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.09
¬ Typical(game, be for play)
0.40
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.39
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.36
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.34
¬ Typical(game, be play in board)
0.32
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.49
¬ Typical(game, be play outside)
0.31
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.41
¬ Typical(game, be play by individual or team)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.86
Evidence: 0.53
¬ Remarkable(cave, be used to play)
Evidence: 0.76
¬ Typical(basement, be used to play room)

Typicality inheritance from parent to child

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.11
¬ Typical(game, be used to play)
0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.06
¬ Typical(game, be play)
0.45
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.09
¬ Typical(game, be for play)
0.40
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.40
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.21
¬ Typical(game, be play for enjoyment)
0.36
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.49
¬ Typical(game, be play outside)
0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.34
¬ Typical(game, be play in board)
0.35
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.78
Typical(cave, be used to play)
Evidence: 0.41
¬ Typical(game, be play by individual or team)