club: be use to hit something

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Related properties

Property Similarity
be use to hit something 1.00
be used to hit thing 0.94
be used to hit person 0.90
be used to hit ball 0.83
hit ball 0.80
be used to beat thing 0.78
be used to beat somebody up 0.77
be used to smash person 0.77
be used to hit golf ball 0.77
be used to smash object 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.82
¬ Salient(club, be use to hit something)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.94
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.09
¬ Typical(club, be used to hit thing)
0.70
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.94
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.84
¬ Remarkable(club, be used to hit thing)
0.68
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.90
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.81
¬ Remarkable(club, be used to hit person)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.92
¬ Salient(club, be used to hit thing)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.75
¬ Salient(club, be used to hit person)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.12
¬ Plausible(club, be used to hit ball)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.26
¬ Plausible(club, be used to hit person)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.32
¬ Salient(club, hit ball)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.53
¬ Remarkable(club, hit ball)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.74
¬ Remarkable(club, be used to hit ball)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.64
¬ Salient(club, be used to hit ball)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.33
¬ Salient(club, be used to smash person)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.33
¬ Salient(club, be used to hit golf ball)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.45
¬ Remarkable(club, be used to smash person)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.49
¬ Remarkable(club, be used to smash object)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.80
¬ Remarkable(club, be used to beat thing)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.75
¬ Remarkable(club, be used to hit golf ball)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.61
¬ Salient(club, be used to smash object)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.85
Remarkable(club, be use to hit something)
Evidence: 0.83
¬ Remarkable(club, be used to beat somebody up)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.17
¬ Typical(club, be used to beat thing)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.33
¬ Typical(club, be used to hit person)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.79
¬ Salient(club, be used to beat somebody up)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.87
¬ Salient(club, be used to beat thing)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.25
¬ Typical(club, be used to beat somebody up)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.36
¬ Plausible(club, be used to beat somebody up)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.36
¬ Plausible(club, be used to smash person)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.46
¬ Plausible(club, be used to hit golf ball)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.52
¬ Plausible(club, hit ball)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.39
¬ Typical(club, be used to smash object)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.58
¬ Plausible(club, be used to beat thing)
0.43
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.94
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.79
¬ Plausible(club, be used to hit thing)
0.42
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.83
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.51
¬ Typical(club, be used to hit ball)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.78
¬ Plausible(club, be used to smash object)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.63
¬ Typical(club, be used to hit golf ball)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.66
¬ Typical(club, hit ball)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.22
Typical(club, be use to hit something)
Evidence: 0.80
¬ Typical(club, be used to smash person)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.82
Salient(club, be use to hit something)
Evidence: 0.22
¬ Typical(club, be use to hit something)
Evidence: 0.85
¬ Remarkable(club, be use to hit something)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Plausible(club, be use to hit something)
Evidence: 0.22
¬ Typical(club, be use to hit something)