defense: actually work in game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents position
Weight: 0.62
, weakness
Weight: 0.61
, defense attorney
Weight: 0.59
, factor
Weight: 0.58
, sector
Weight: 0.58
Siblings offense
Weight: 0.33
, midfield
Weight: 0.33
, aviation
Weight: 0.32
, linebacker
Weight: 0.32
, third base
Weight: 0.32

Related properties

Property Similarity
actually work in game 1.00
work in proam 0.81
win games 0.79
work 0.79
be stat working 0.76
be much less-valued than offense 0.76
be focused on more by coaches than offense 0.76
change with season 0.75
get point 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.66
Plausible(position, change with season)
Evidence: 0.64
¬ Typical(defense, actually work in game)
0.39
Rule weight: 0.66
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.57
Plausible(position, work in proam)
Evidence: 0.64
¬ Typical(defense, actually work in game)
0.36
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.52
Plausible(factor, work)
Evidence: 0.64
¬ Typical(defense, actually work in game)
0.36
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.50
Plausible(sector, work)
Evidence: 0.64
¬ Typical(defense, actually work in game)
0.32
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.41
Plausible(weakness, work)
Evidence: 0.64
¬ Typical(defense, actually work in game)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.41
¬ Plausible(weakness, work)
0.05
Rule weight: 0.09
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.50
¬ Plausible(sector, work)
0.05
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.57
¬ Plausible(position, work in proam)
0.05
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.52
¬ Plausible(factor, work)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.66
¬ Plausible(position, change with season)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Remarkable(sector, work)
0.36
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.55
¬ Remarkable(weakness, work)
0.34
Rule weight: 0.58
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.64
¬ Remarkable(factor, work)
0.34
Rule weight: 0.58
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.57
¬ Remarkable(position, change with season)
0.34
Rule weight: 0.58
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.75
¬ Remarkable(position, work in proam)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.36
¬ Remarkable(aviation, work)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.57
Plausible(position, work in proam)
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Plausible(defense, actually work in game)
0.28
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.66
Plausible(position, change with season)
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Plausible(defense, actually work in game)
0.28
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.52
Plausible(factor, work)
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Plausible(defense, actually work in game)
0.28
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.50
Plausible(sector, work)
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Plausible(defense, actually work in game)
0.27
Rule weight: 0.42
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.41
Plausible(weakness, work)
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.50
¬ Plausible(defense, actually work in game)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.36
Remarkable(aviation, work)
Evidence: 0.09
¬ Plausible(aviation, work)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.44
¬ Salient(defense, actually work in game)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.04
¬ Typical(defense, work)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.17
¬ Plausible(defense, work)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.17
¬ Typical(defense, be stat working)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.13
¬ Typical(defense, get point)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.34
¬ Typical(defense, be much less-valued than offense)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.28
¬ Plausible(defense, be stat working)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.32
¬ Plausible(defense, get point)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.47
¬ Typical(defense, be focused on more by coaches than offense)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.39
¬ Salient(defense, work)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.37
¬ Salient(defense, be stat working)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.43
¬ Plausible(defense, be much less-valued than offense)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.74
¬ Typical(defense, win games)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.49
¬ Remarkable(defense, win games)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.55
¬ Plausible(defense, be focused on more by coaches than offense)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.52
¬ Salient(defense, get point)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.66
¬ Plausible(defense, win games)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.56
¬ Salient(defense, be much less-valued than offense)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.79
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.68
¬ Salient(defense, win games)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.74
¬ Salient(defense, be focused on more by coaches than offense)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.75
¬ Remarkable(defense, be stat working)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.78
¬ Remarkable(defense, be much less-valued than offense)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.83
¬ Remarkable(defense, be focused on more by coaches than offense)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.91
¬ Remarkable(defense, work)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.37
Remarkable(defense, actually work in game)
Evidence: 0.89
¬ Remarkable(defense, get point)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.44
Salient(defense, actually work in game)
Evidence: 0.64
¬ Typical(defense, actually work in game)
Evidence: 0.37
¬ Remarkable(defense, actually work in game)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.50
Plausible(defense, actually work in game)
Evidence: 0.64
¬ Typical(defense, actually work in game)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.44
¬ Typical(weakness, work)
0.33
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.55
¬ Typical(position, work in proam)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.55
¬ Typical(factor, work)
0.31
Rule weight: 0.51
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.58
¬ Typical(sector, work)
0.28
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.71
¬ Typical(position, change with season)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.37
¬ Remarkable(defense, actually work in game)
Evidence: 0.11
¬ Typical(aviation, work)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.44
¬ Typical(weakness, work)
0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.55
¬ Typical(position, work in proam)
0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.55
¬ Typical(factor, work)
0.30
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.58
¬ Typical(sector, work)
0.27
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.64
Typical(defense, actually work in game)
Evidence: 0.71
¬ Typical(position, change with season)