eat in restaurant: requires earn more money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn more money 1.00
requires money 0.84
requires bring money 0.82
requires bring some money 0.82
requires bring enough money for tip 0.78
requires be prepare to pay 0.78
be motivated by save time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.21
¬ Salient(eat in restaurant, requires earn more money)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.44
¬ Typical(eat in restaurant, requires money)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.35
¬ Typical(eat in restaurant, requires bring some money)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.52
¬ Typical(eat in restaurant, requires bring money)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.13
¬ Salient(eat in restaurant, requires bring enough money for tip)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.52
¬ Typical(eat in restaurant, requires be prepare to pay)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.17
¬ Remarkable(eat in restaurant, be motivated by save time)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.58
¬ Typical(eat in restaurant, requires bring enough money for tip)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.19
¬ Salient(eat in restaurant, requires be prepare to pay)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires bring money)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.23
¬ Remarkable(eat in restaurant, requires bring enough money for tip)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.23
¬ Remarkable(eat in restaurant, requires be prepare to pay)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.20
¬ Salient(eat in restaurant, be motivated by save time)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.28
¬ Salient(eat in restaurant, requires bring money)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.54
¬ Plausible(eat in restaurant, be motivated by save time)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.83
¬ Plausible(eat in restaurant, requires money)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.81
¬ Plausible(eat in restaurant, requires bring money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.35
¬ Salient(eat in restaurant, requires bring some money)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.88
¬ Plausible(eat in restaurant, requires bring some money)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.75
Typical(eat in restaurant, requires earn more money)
Evidence: 0.93
¬ Typical(eat in restaurant, be motivated by save time)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.42
¬ Remarkable(eat in restaurant, requires money)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.80
¬ Plausible(eat in restaurant, requires bring enough money for tip)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.82
¬ Plausible(eat in restaurant, requires be prepare to pay)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.27
Remarkable(eat in restaurant, requires earn more money)
Evidence: 0.50
¬ Remarkable(eat in restaurant, requires bring some money)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.55
¬ Salient(eat in restaurant, requires money)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.21
Salient(eat in restaurant, requires earn more money)
Evidence: 0.75
¬ Typical(eat in restaurant, requires earn more money)
Evidence: 0.27
¬ Remarkable(eat in restaurant, requires earn more money)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.68
Plausible(eat in restaurant, requires earn more money)
Evidence: 0.75
¬ Typical(eat in restaurant, requires earn more money)