eating: be in school

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents habit
Weight: 0.63
, activity
Weight: 0.63
, thing
Weight: 0.62
, ritual
Weight: 0.58
, game
Weight: 0.58
Siblings eating apple
Weight: 0.36
, eating breakfast
Weight: 0.36
, fasting
Weight: 0.34
, exercising
Weight: 0.34
, bad food
Weight: 0.34

Related properties

Property Similarity
be in school 1.00
be important at school 0.92
be before school important 0.89
be important for students 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.52
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.95
Plausible(game, be important for students)
Evidence: 0.52
¬ Typical(eating, be in school)
0.50
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.89
Plausible(activity, be important for students)
Evidence: 0.52
¬ Typical(eating, be in school)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.31
Similarity weight: 0.80
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.89
¬ Plausible(activity, be important for students)
0.02
Rule weight: 0.09
Evidence weight: 0.26
Similarity weight: 0.80
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.95
¬ Plausible(game, be important for students)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.14
¬ Remarkable(eating, be in school)
Evidence: 0.73
¬ Remarkable(activity, be important for students)
0.41
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.14
¬ Remarkable(eating, be in school)
Evidence: 0.83
¬ Remarkable(game, be important for students)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.95
Plausible(game, be important for students)
Evidence: 0.14
Remarkable(eating, be in school)
Evidence: 0.22
¬ Plausible(eating, be in school)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.89
Plausible(activity, be important for students)
Evidence: 0.14
Remarkable(eating, be in school)
Evidence: 0.22
¬ Plausible(eating, be in school)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.16
¬ Salient(eating, be in school)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.92
Evidence: 0.14
Remarkable(eating, be in school)
Evidence: 0.31
¬ Remarkable(eating, be important at school)
0.51
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.92
Evidence: 0.16
Salient(eating, be in school)
Evidence: 0.43
¬ Salient(eating, be important at school)
0.50
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.52
Typical(eating, be in school)
Evidence: 0.77
¬ Typical(eating, be important at school)
0.44
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.92
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.57
¬ Plausible(eating, be important at school)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.52
Typical(eating, be in school)
Evidence: 0.97
¬ Typical(eating, be important for students)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.14
Remarkable(eating, be in school)
Evidence: 0.62
¬ Remarkable(eating, be important for students)
0.19
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.80
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.92
¬ Plausible(eating, be important for students)
0.13
Rule weight: 0.85
Evidence weight: 0.19
Similarity weight: 0.80
Evidence: 0.16
Salient(eating, be in school)
Evidence: 0.96
¬ Salient(eating, be important for students)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.16
Salient(eating, be in school)
Evidence: 0.52
¬ Typical(eating, be in school)
Evidence: 0.14
¬ Remarkable(eating, be in school)

Typical implies Plausible

0.28
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.22
Plausible(eating, be in school)
Evidence: 0.52
¬ Typical(eating, be in school)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.14
¬ Remarkable(eating, be in school)
Evidence: 0.91
¬ Typical(activity, be important for students)
0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.14
¬ Remarkable(eating, be in school)
Evidence: 0.98
¬ Typical(game, be important for students)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.52
Typical(eating, be in school)
Evidence: 0.91
¬ Typical(activity, be important for students)
0.21
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.52
Typical(eating, be in school)
Evidence: 0.98
¬ Typical(game, be important for students)