enjoy day: be motivated by it will be full of fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by it will be full of fun 1.00
be motivated by have fun 0.87
be motivated by it be nice out 0.85
requires have fun 0.85
requires have some fun 0.85
be used to have fun 0.84
requires do something that make you happy 0.83
be motivated by have good time 0.82
requires you to be happy 0.81
requires not go to work 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.48
¬ Salient(enjoy day, be motivated by it will be full of fun)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.02
¬ Typical(enjoy day, requires do something that make you happy)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.08
¬ Typical(enjoy day, requires have fun)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.08
¬ Typical(enjoy day, requires have some fun)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.88
¬ Remarkable(enjoy day, be motivated by have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.93
¬ Plausible(enjoy day, be motivated by have fun)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.04
¬ Salient(enjoy day, requires not go to work)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.05
¬ Typical(enjoy day, requires you to be happy)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.81
¬ Remarkable(enjoy day, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.88
¬ Remarkable(enjoy day, requires have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.35
¬ Remarkable(enjoy day, requires not go to work)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.90
¬ Remarkable(enjoy day, requires have some fun)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.16
¬ Typical(enjoy day, be motivated by have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.94
¬ Plausible(enjoy day, be used to have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.98
¬ Plausible(enjoy day, requires have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.98
¬ Plausible(enjoy day, requires have some fun)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.96
¬ Remarkable(enjoy day, requires do something that make you happy)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 1.00
¬ Plausible(enjoy day, requires do something that make you happy)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.89
Remarkable(enjoy day, be motivated by it will be full of fun)
Evidence: 0.92
¬ Remarkable(enjoy day, requires you to be happy)
0.62
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.18
¬ Typical(enjoy day, be used to have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.99
¬ Plausible(enjoy day, requires you to be happy)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.96
¬ Plausible(enjoy day, requires not go to work)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.22
Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.23
¬ Typical(enjoy day, requires not go to work)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.57
¬ Salient(enjoy day, be motivated by have fun)
0.48
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.84
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.63
¬ Salient(enjoy day, be used to have fun)
0.42
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.81
¬ Salient(enjoy day, requires have some fun)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.81
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.77
¬ Salient(enjoy day, requires you to be happy)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.82
¬ Salient(enjoy day, requires have fun)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.83
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.93
¬ Salient(enjoy day, requires do something that make you happy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.48
Salient(enjoy day, be motivated by it will be full of fun)
Evidence: 0.22
¬ Typical(enjoy day, be motivated by it will be full of fun)
Evidence: 0.89
¬ Remarkable(enjoy day, be motivated by it will be full of fun)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Plausible(enjoy day, be motivated by it will be full of fun)
Evidence: 0.22
¬ Typical(enjoy day, be motivated by it will be full of fun)