enjoy day: be motivated by you spend time with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you spend time with friend 1.00
be motivated by have good time 0.83
requires do something that make you happy 0.81
requires do something you love 0.81
be used to person who be not work 0.80
be motivated by have fun 0.80
requires not go to work 0.79
requires do something you like 0.78
requires you to be happy 0.78
causes have good day 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.43
¬ Salient(enjoy day, be motivated by you spend time with friend)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.02
¬ Typical(enjoy day, requires do something that make you happy)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.10
¬ Remarkable(enjoy day, be used to person who be not work)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.02
¬ Salient(enjoy day, be used to person who be not work)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.04
¬ Salient(enjoy day, requires not go to work)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.05
¬ Typical(enjoy day, requires do something you like)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.35
¬ Remarkable(enjoy day, requires not go to work)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.05
¬ Typical(enjoy day, requires you to be happy)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.07
¬ Typical(enjoy day, causes have good day)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.16
¬ Typical(enjoy day, be motivated by have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.96
¬ Remarkable(enjoy day, requires do something that make you happy)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.88
¬ Remarkable(enjoy day, be motivated by have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.89
¬ Plausible(enjoy day, be used to person who be not work)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 1.00
¬ Plausible(enjoy day, requires do something that make you happy)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.93
¬ Plausible(enjoy day, be motivated by have fun)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.96
¬ Plausible(enjoy day, requires not go to work)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.92
¬ Remarkable(enjoy day, requires you to be happy)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.93
¬ Remarkable(enjoy day, requires do something you like)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.86
Remarkable(enjoy day, be motivated by you spend time with friend)
Evidence: 0.94
¬ Remarkable(enjoy day, causes have good day)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.99
¬ Plausible(enjoy day, requires do something you like)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.99
¬ Plausible(enjoy day, requires you to be happy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.97
¬ Plausible(enjoy day, causes have good day)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.23
¬ Typical(enjoy day, requires not go to work)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.57
¬ Salient(enjoy day, be motivated by have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.29
Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.50
¬ Typical(enjoy day, be used to person who be not work)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.74
¬ Salient(enjoy day, causes have good day)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.77
¬ Salient(enjoy day, requires you to be happy)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.82
¬ Salient(enjoy day, requires do something you like)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.81
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.93
¬ Salient(enjoy day, requires do something that make you happy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.43
Salient(enjoy day, be motivated by you spend time with friend)
Evidence: 0.29
¬ Typical(enjoy day, be motivated by you spend time with friend)
Evidence: 0.86
¬ Remarkable(enjoy day, be motivated by you spend time with friend)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.86
Plausible(enjoy day, be motivated by you spend time with friend)
Evidence: 0.29
¬ Typical(enjoy day, be motivated by you spend time with friend)