fall: causes be hurt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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, hit
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, summer
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, slide
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Related properties

Property Similarity
causes be hurt 1.00
causes get hurt 0.98
hurt 0.97
be used to get hurt 0.94
be motivated by hurt yourself 0.84
causes you can hurt yourself 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.13
Rule weight: 0.28
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.71
¬ Salient(fall, causes be hurt)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.21
¬ Plausible(fall, hurt)
0.69
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.75
Remarkable(fall, causes be hurt)
Evidence: 0.66
¬ Remarkable(fall, hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.97
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.60
¬ Salient(fall, hurt)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.98
Evidence: 0.41
Typical(fall, causes be hurt)
Evidence: 0.32
¬ Typical(fall, causes get hurt)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.75
Remarkable(fall, causes be hurt)
Evidence: 0.82
¬ Remarkable(fall, causes get hurt)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.71
¬ Salient(fall, causes get hurt)
0.64
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.75
Remarkable(fall, causes be hurt)
Evidence: 0.78
¬ Remarkable(fall, be used to get hurt)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.25
¬ Plausible(fall, be used to get hurt)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.94
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.67
¬ Salient(fall, be used to get hurt)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.98
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.30
¬ Plausible(fall, causes get hurt)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.41
Typical(fall, causes be hurt)
Evidence: 0.21
¬ Typical(fall, be motivated by hurt yourself)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.41
Typical(fall, causes be hurt)
Evidence: 0.16
¬ Typical(fall, causes you can hurt yourself)
0.62
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.41
Typical(fall, causes be hurt)
Evidence: 0.37
¬ Typical(fall, be used to get hurt)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.41
Typical(fall, causes be hurt)
Evidence: 0.47
¬ Typical(fall, hurt)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.75
Remarkable(fall, causes be hurt)
Evidence: 0.84
¬ Remarkable(fall, be motivated by hurt yourself)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.79
¬ Salient(fall, be motivated by hurt yourself)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.75
Remarkable(fall, causes be hurt)
Evidence: 0.86
¬ Remarkable(fall, causes you can hurt yourself)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.79
¬ Salient(fall, causes you can hurt yourself)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.47
¬ Plausible(fall, be motivated by hurt yourself)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.61
¬ Plausible(fall, causes you can hurt yourself)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.71
Salient(fall, causes be hurt)
Evidence: 0.41
¬ Typical(fall, causes be hurt)
Evidence: 0.75
¬ Remarkable(fall, causes be hurt)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.23
Plausible(fall, causes be hurt)
Evidence: 0.41
¬ Typical(fall, causes be hurt)