gambling: be in most places

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.64
, activity
Weight: 0.61
, addiction
Weight: 0.61
, habit
Weight: 0.61
, diversion
Weight: 0.59
Siblings betting
Weight: 0.35
, poker
Weight: 0.35
, pornography
Weight: 0.34
, business activity
Weight: 0.34
, sexual activity
Weight: 0.33

Related properties

Property Similarity
be in most places 1.00
be in places 0.94
be in most states 0.84
be more common in areas 0.79
be among most beneficial type 0.78
be more common in cities 0.77
be in pietermaritzburg 0.77
be in organisations 0.77
have highest in big cities rates 0.77
be among most beneficial type of activity 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.56
Plausible(activity, be among most beneficial type of activity)
Evidence: 0.14
¬ Typical(gambling, be in most places)
0.47
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.47
Plausible(activity, be in organisations)
Evidence: 0.14
¬ Typical(gambling, be in most places)
0.46
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.31
Plausible(crime, have highest in big cities rates)
Evidence: 0.14
¬ Typical(gambling, be in most places)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.31
¬ Plausible(crime, have highest in big cities rates)
0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.47
¬ Plausible(activity, be in organisations)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.56
¬ Plausible(activity, be among most beneficial type of activity)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.17
¬ Remarkable(crime, have highest in big cities rates)
0.11
Rule weight: 0.58
Evidence weight: 0.25
Similarity weight: 0.77
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.79
¬ Remarkable(activity, be in organisations)
0.07
Rule weight: 0.58
Evidence weight: 0.16
Similarity weight: 0.76
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.88
¬ Remarkable(activity, be among most beneficial type of activity)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.47
Plausible(activity, be in organisations)
Evidence: 0.96
Remarkable(gambling, be in most places)
Evidence: 0.38
¬ Plausible(gambling, be in most places)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.56
Plausible(activity, be among most beneficial type of activity)
Evidence: 0.96
Remarkable(gambling, be in most places)
Evidence: 0.38
¬ Plausible(gambling, be in most places)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.31
Plausible(crime, have highest in big cities rates)
Evidence: 0.96
Remarkable(gambling, be in most places)
Evidence: 0.38
¬ Plausible(gambling, be in most places)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.66
¬ Salient(gambling, be in most places)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.14
Typical(gambling, be in most places)
Evidence: 0.04
¬ Typical(gambling, be in places)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.96
Remarkable(gambling, be in most places)
Evidence: 0.99
¬ Remarkable(gambling, be in places)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.96
Remarkable(gambling, be in most places)
Evidence: 0.56
¬ Remarkable(gambling, be in most states)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.94
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.25
¬ Plausible(gambling, be in places)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.94
Evidence: 0.66
Salient(gambling, be in most places)
Evidence: 0.56
¬ Salient(gambling, be in places)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.66
Salient(gambling, be in most places)
Evidence: 0.74
¬ Salient(gambling, be in most states)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.84
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.69
¬ Plausible(gambling, be in most states)
0.25
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.84
Evidence: 0.14
Typical(gambling, be in most places)
Evidence: 0.75
¬ Typical(gambling, be in most states)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.66
Salient(gambling, be in most places)
Evidence: 0.14
¬ Typical(gambling, be in most places)
Evidence: 0.96
¬ Remarkable(gambling, be in most places)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.38
Plausible(gambling, be in most places)
Evidence: 0.14
¬ Typical(gambling, be in most places)

Typicality and Rermarkability incompatibility between a parent and a child

0.24
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.41
¬ Typical(activity, be in organisations)
0.22
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.76
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.45
¬ Typical(activity, be among most beneficial type of activity)
0.17
Rule weight: 0.51
Evidence weight: 0.43
Similarity weight: 0.77
Evidence: 0.96
¬ Remarkable(gambling, be in most places)
Evidence: 0.59
¬ Typical(crime, have highest in big cities rates)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.14
Typical(gambling, be in most places)
Evidence: 0.41
¬ Typical(activity, be in organisations)
0.23
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.14
Typical(gambling, be in most places)
Evidence: 0.45
¬ Typical(activity, be among most beneficial type of activity)
0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.14
Typical(gambling, be in most places)
Evidence: 0.59
¬ Typical(crime, have highest in big cities rates)