go to party: causes enjoy yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes enjoy yourself 1.00
requires get yourself invite 0.88
causes you have fun 0.86
causes have fun 0.80
be used to see your friend 0.80
be motivated by you want to meet person 0.78
be used to have fun 0.76
be motivated by pretty woman invite you 0.76
be motivated by you be invite 0.76
be motivated by have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.85
Plausible(go to party, causes enjoy yourself)
Evidence: 0.64
¬ Salient(go to party, causes enjoy yourself)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.32
Typical(go to party, causes enjoy yourself)
Evidence: 0.19
¬ Typical(go to party, requires get yourself invite)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.85
Plausible(go to party, causes enjoy yourself)
Evidence: 0.81
¬ Plausible(go to party, causes you have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.85
Plausible(go to party, causes enjoy yourself)
Evidence: 0.91
¬ Plausible(go to party, requires get yourself invite)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.85
Plausible(go to party, causes enjoy yourself)
Evidence: 0.70
¬ Plausible(go to party, causes have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.32
Typical(go to party, causes enjoy yourself)
Evidence: 0.14
¬ Typical(go to party, be motivated by you want to meet person)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.64
Salient(go to party, causes enjoy yourself)
Evidence: 0.32
¬ Typical(go to party, causes enjoy yourself)
Evidence: 0.73
¬ Remarkable(go to party, causes enjoy yourself)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.85
Plausible(go to party, causes enjoy yourself)
Evidence: 0.32
¬ Typical(go to party, causes enjoy yourself)