go to party: be motivated by have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by have fun 1.00
be used to have fun 0.94
be motivated by have fun with friend 0.93
causes have fun 0.92
causes you have fun 0.90
be motivated by have good time 0.88
be motivated by pretty woman invite you 0.81
be used to have good time 0.80
be motivated by you want to meet person 0.80
be motivated by see friend 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to party, be motivated by have fun)
Evidence: 0.53
¬ Salient(go to party, be motivated by have fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.85
Remarkable(go to party, be motivated by have fun)
Evidence: 0.77
¬ Remarkable(go to party, be used to have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.85
Remarkable(go to party, be motivated by have fun)
Evidence: 0.79
¬ Remarkable(go to party, causes have fun)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.85
Remarkable(go to party, be motivated by have fun)
Evidence: 0.89
¬ Remarkable(go to party, be motivated by have fun with friend)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.37
Typical(go to party, be motivated by have fun)
Evidence: 0.22
¬ Typical(go to party, be motivated by have fun with friend)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.94
Evidence: 0.77
Plausible(go to party, be motivated by have fun)
Evidence: 0.72
¬ Plausible(go to party, be used to have fun)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.53
Salient(go to party, be motivated by have fun)
Evidence: 0.37
¬ Typical(go to party, be motivated by have fun)
Evidence: 0.85
¬ Remarkable(go to party, be motivated by have fun)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.77
Plausible(go to party, be motivated by have fun)
Evidence: 0.37
¬ Typical(go to party, be motivated by have fun)