go to play: causes enjoy performance

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes enjoy performance 1.00
be motivated by enjoy performance 0.96
be used to enjoy theatrical performance 0.86
be motivated by you enjoy theater 0.80
causes enjoyment 0.78
be motivated by experience new idea and enjoy yourself 0.77
causes have enjoyable even 0.76
be used to enjoyment 0.76
be used to see your friend perform 0.76
causes see play 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.47
¬ Salient(go to play, causes enjoy performance)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.39
¬ Typical(go to play, be motivated by enjoy performance)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.83
¬ Remarkable(go to play, be motivated by enjoy performance)
0.65
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.53
¬ Remarkable(go to play, be used to enjoy theatrical performance)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.24
¬ Typical(go to play, be motivated by you enjoy theater)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.14
¬ Typical(go to play, causes see play)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.75
¬ Plausible(go to play, be motivated by enjoy performance)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.54
¬ Plausible(go to play, be used to enjoy theatrical performance)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.54
¬ Salient(go to play, be motivated by enjoy performance)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.52
¬ Remarkable(go to play, causes enjoyment)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.28
¬ Typical(go to play, be motivated by experience new idea and enjoy yourself)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.28
¬ Typical(go to play, be used to enjoyment)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.44
¬ Salient(go to play, be used to enjoy theatrical performance)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.67
¬ Remarkable(go to play, be used to enjoyment)
0.54
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.35
¬ Typical(go to play, be used to see your friend perform)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.91
¬ Remarkable(go to play, be motivated by you enjoy theater)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.83
¬ Remarkable(go to play, causes have enjoyable even)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.90
¬ Remarkable(go to play, be motivated by experience new idea and enjoy yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.86
¬ Remarkable(go to play, be used to see your friend perform)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.77
Remarkable(go to play, causes enjoy performance)
Evidence: 0.87
¬ Remarkable(go to play, causes see play)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.47
¬ Typical(go to play, causes have enjoyable even)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.52
¬ Typical(go to play, causes enjoyment)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.44
¬ Salient(go to play, be used to see your friend perform)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.47
¬ Salient(go to play, causes have enjoyable even)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.69
¬ Plausible(go to play, causes have enjoyable even)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.73
¬ Plausible(go to play, causes enjoyment)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.51
¬ Salient(go to play, be motivated by experience new idea and enjoy yourself)
0.48
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.53
Typical(go to play, causes enjoy performance)
Evidence: 0.72
¬ Typical(go to play, be used to enjoy theatrical performance)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.56
¬ Salient(go to play, be motivated by you enjoy theater)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.84
¬ Plausible(go to play, be motivated by you enjoy theater)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.81
¬ Plausible(go to play, be motivated by experience new idea and enjoy yourself)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.78
¬ Plausible(go to play, be used to see your friend perform)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.56
¬ Salient(go to play, causes enjoyment)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.87
¬ Plausible(go to play, be used to enjoyment)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.93
¬ Plausible(go to play, causes see play)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.71
¬ Salient(go to play, be used to enjoyment)
0.40
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.73
¬ Salient(go to play, causes see play)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.47
Salient(go to play, causes enjoy performance)
Evidence: 0.53
¬ Typical(go to play, causes enjoy performance)
Evidence: 0.77
¬ Remarkable(go to play, causes enjoy performance)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.64
Plausible(go to play, causes enjoy performance)
Evidence: 0.53
¬ Typical(go to play, causes enjoy performance)