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go to store
:
causes meet someone you know
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes meet someone you know
1.00
requires know how to get there
0.85
requires decide what you need
0.85
be motivated by you need something
0.85
requires you leave you house
0.83
be motivated by you neede to buy something
0.81
requires know where store be
0.81
requires get in your car and go
0.81
requires list what you need to buy
0.81
be used to purchase thing that you need
0.80
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.62
¬ Salient(
go to store
,
causes meet someone you know
)
Similarity expansion
0.70
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.85
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.04
¬ Typical(
go to store
,
requires decide what you need
)
0.70
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.85
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.04
¬ Typical(
go to store
,
requires know how to get there
)
0.68
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.83
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.33
¬ Remarkable(
go to store
,
requires you leave you house
)
0.68
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.83
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.11
¬ Salient(
go to store
,
requires you leave you house
)
0.67
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.85
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.09
¬ Typical(
go to store
,
be motivated by you need something
)
0.67
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.80
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.03
¬ Typical(
go to store
,
be used to purchase thing that you need
)
0.66
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.81
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.05
¬ Typical(
go to store
,
requires list what you need to buy
)
0.66
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.92
¬ Remarkable(
go to store
,
requires decide what you need
)
0.66
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.94
¬ Remarkable(
go to store
,
requires know how to get there
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.99
¬ Plausible(
go to store
,
requires know how to get there
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.92
¬ Remarkable(
go to store
,
be motivated by you need something
)
0.65
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.81
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.07
¬ Typical(
go to store
,
be motivated by you neede to buy something
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.96
¬ Plausible(
go to store
,
be motivated by you need something
)
0.65
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.85
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.99
¬ Plausible(
go to store
,
requires decide what you need
)
0.64
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.83
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.94
¬ Plausible(
go to store
,
requires you leave you house
)
0.63
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.81
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.85
¬ Remarkable(
go to store
,
requires get in your car and go
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.97
¬ Plausible(
go to store
,
be motivated by you neede to buy something
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.95
¬ Remarkable(
go to store
,
be motivated by you neede to buy something
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.96
¬ Plausible(
go to store
,
requires get in your car and go
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.26
¬ Salient(
go to store
,
requires get in your car and go
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.95
¬ Remarkable(
go to store
,
requires list what you need to buy
)
0.62
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.81
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.98
¬ Plausible(
go to store
,
requires list what you need to buy
)
0.61
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.80
Evidence:
0.90
Remarkable(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.96
¬ Remarkable(
go to store
,
be used to purchase thing that you need
)
0.61
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.81
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.14
¬ Typical(
go to store
,
requires get in your car and go
)
0.61
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.80
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
1.00
¬ Plausible(
go to store
,
be used to purchase thing that you need
)
0.55
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.83
Evidence:
0.21
Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.28
¬ Typical(
go to store
,
requires you leave you house
)
0.51
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.85
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.77
¬ Salient(
go to store
,
be motivated by you need something
)
0.50
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.81
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.74
¬ Salient(
go to store
,
be motivated by you neede to buy something
)
0.49
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.85
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.86
¬ Salient(
go to store
,
requires know how to get there
)
0.48
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.81
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.79
¬ Salient(
go to store
,
requires list what you need to buy
)
0.47
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.85
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.92
¬ Salient(
go to store
,
requires decide what you need
)
0.45
Rule weight:
0.85
Evidence weight:
0.66
Similarity weight:
0.80
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.91
¬ Salient(
go to store
,
be used to purchase thing that you need
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.62
Salient(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.21
¬ Typical(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.90
¬ Remarkable(
go to store
,
causes meet someone you know
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.90
Plausible(
go to store
,
causes meet someone you know
)
⋁
Evidence:
0.21
¬ Typical(
go to store
,
causes meet someone you know
)