go to store: causes meet someone you know

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes meet someone you know 1.00
requires know how to get there 0.85
requires decide what you need 0.85
be motivated by you need something 0.85
requires you leave you house 0.83
be motivated by you neede to buy something 0.81
requires know where store be 0.81
requires get in your car and go 0.81
requires list what you need to buy 0.81
be used to purchase thing that you need 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.62
¬ Salient(go to store, causes meet someone you know)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.04
¬ Typical(go to store, requires decide what you need)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.04
¬ Typical(go to store, requires know how to get there)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.33
¬ Remarkable(go to store, requires you leave you house)
0.68
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.11
¬ Salient(go to store, requires you leave you house)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.09
¬ Typical(go to store, be motivated by you need something)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.03
¬ Typical(go to store, be used to purchase thing that you need)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.05
¬ Typical(go to store, requires list what you need to buy)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.92
¬ Remarkable(go to store, requires decide what you need)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.94
¬ Remarkable(go to store, requires know how to get there)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.99
¬ Plausible(go to store, requires know how to get there)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.92
¬ Remarkable(go to store, be motivated by you need something)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.07
¬ Typical(go to store, be motivated by you neede to buy something)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.96
¬ Plausible(go to store, be motivated by you need something)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.99
¬ Plausible(go to store, requires decide what you need)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.94
¬ Plausible(go to store, requires you leave you house)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.85
¬ Remarkable(go to store, requires get in your car and go)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.97
¬ Plausible(go to store, be motivated by you neede to buy something)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.95
¬ Remarkable(go to store, be motivated by you neede to buy something)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.96
¬ Plausible(go to store, requires get in your car and go)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.26
¬ Salient(go to store, requires get in your car and go)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.95
¬ Remarkable(go to store, requires list what you need to buy)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.98
¬ Plausible(go to store, requires list what you need to buy)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.90
Remarkable(go to store, causes meet someone you know)
Evidence: 0.96
¬ Remarkable(go to store, be used to purchase thing that you need)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.14
¬ Typical(go to store, requires get in your car and go)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 1.00
¬ Plausible(go to store, be used to purchase thing that you need)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.21
Typical(go to store, causes meet someone you know)
Evidence: 0.28
¬ Typical(go to store, requires you leave you house)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.77
¬ Salient(go to store, be motivated by you need something)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.74
¬ Salient(go to store, be motivated by you neede to buy something)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.86
¬ Salient(go to store, requires know how to get there)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.79
¬ Salient(go to store, requires list what you need to buy)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.92
¬ Salient(go to store, requires decide what you need)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.91
¬ Salient(go to store, be used to purchase thing that you need)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.62
Salient(go to store, causes meet someone you know)
Evidence: 0.21
¬ Typical(go to store, causes meet someone you know)
Evidence: 0.90
¬ Remarkable(go to store, causes meet someone you know)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to store, causes meet someone you know)
Evidence: 0.21
¬ Typical(go to store, causes meet someone you know)