grenade: be used to kill and injure person

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.59
, equipment
Weight: 0.56
, projectile
Weight: 0.56
, weapon
Weight: 0.56
, explosion
Weight: 0.54
Siblings bullet
Weight: 0.34
, rifle
Weight: 0.34
, bomb
Weight: 0.33
, pistol
Weight: 0.33
, machine gun
Weight: 0.33

Related properties

Property Similarity
be used to kill and injure person 1.00
be used to injure person 0.97
be used to injure someone 0.96
be used to injure 0.96
hurt or kill person 0.92
be used to kill person 0.91
kill person 0.90
be used to kill 0.90
be make to kill person 0.89
kill 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.39
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.49
Plausible(projectile, be used to kill)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
0.36
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.42
Plausible(explosion, kill)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
0.34
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.96
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
0.33
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.89
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
0.32
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.91
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
0.26
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.96
Evidence: 0.11
Plausible(projectile, be used to injure)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.11
¬ Plausible(projectile, be used to injure)
0.07
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.30
¬ Plausible(weapon, be used to injure)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.30
¬ Plausible(weapon, be used to kill person)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.33
¬ Plausible(weapon, kill)
0.06
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.42
¬ Plausible(explosion, kill)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.49
¬ Plausible(projectile, be used to kill)

Remarkability exclusitivity betweem a parent and a child

0.51
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.60
¬ Remarkable(projectile, be used to injure)
0.50
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.76
¬ Remarkable(weapon, be used to injure)
0.49
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.41
¬ Remarkable(projectile, be used to kill)
0.49
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.42
¬ Remarkable(weapon, kill)
0.48
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill person)
0.47
Rule weight: 0.58
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.60
¬ Remarkable(explosion, kill)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.64
¬ Remarkable(bomb, be used to injure person)
0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.75
¬ Remarkable(pistol, be used to injure someone)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.50
¬ Remarkable(machine gun, be used to kill)
0.11
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.66
¬ Remarkable(pistol, kill person)
0.11
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.73
¬ Remarkable(pistol, be used to kill person)
0.11
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.84
¬ Remarkable(bullet, hurt or kill person)
0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.77
¬ Remarkable(rifle, be used to kill person)
0.11
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.67
¬ Remarkable(bullet, kill)
0.11
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.72
¬ Remarkable(rifle, be used to kill)
0.11
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.75
¬ Remarkable(pistol, be used to kill)
0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.79
¬ Remarkable(bomb, be make to kill person)
0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.84
¬ Remarkable(bullet, be used to kill)
0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.82
¬ Remarkable(bomb, kill)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.30
Plausible(weapon, be used to injure)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)
0.34
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.49
Plausible(projectile, be used to kill)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)
0.34
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.96
Evidence: 0.11
Plausible(projectile, be used to injure)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)
0.34
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.42
Plausible(explosion, kill)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)
0.34
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.91
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)
0.33
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill and injure person)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.96
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.75
Remarkable(pistol, be used to injure someone)
Evidence: 0.12
¬ Plausible(pistol, be used to injure someone)
0.54
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.97
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.64
Remarkable(bomb, be used to injure person)
Evidence: 0.23
¬ Plausible(bomb, be used to injure person)
0.54
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.84
Remarkable(bullet, hurt or kill person)
Evidence: 0.16
¬ Plausible(bullet, hurt or kill person)
0.54
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.77
Remarkable(rifle, be used to kill person)
Evidence: 0.08
¬ Plausible(rifle, be used to kill person)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.91
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.73
Remarkable(pistol, be used to kill person)
Evidence: 0.10
¬ Plausible(pistol, be used to kill person)
0.53
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.72
Remarkable(rifle, be used to kill)
Evidence: 0.08
¬ Plausible(rifle, be used to kill)
0.52
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.75
Remarkable(pistol, be used to kill)
Evidence: 0.15
¬ Plausible(pistol, be used to kill)
0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.66
Remarkable(pistol, kill person)
Evidence: 0.14
¬ Plausible(pistol, kill person)
0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.84
Remarkable(bullet, be used to kill)
Evidence: 0.30
¬ Plausible(bullet, be used to kill)
0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.79
Remarkable(bomb, be make to kill person)
Evidence: 0.21
¬ Plausible(bomb, be make to kill person)
0.50
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.50
Remarkable(machine gun, be used to kill)
Evidence: 0.17
¬ Plausible(machine gun, be used to kill)
0.48
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.82
Remarkable(bomb, kill)
Evidence: 0.72
¬ Plausible(bomb, kill)
0.47
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.67
Remarkable(bullet, kill)
Evidence: 0.48
¬ Plausible(bullet, kill)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.09
¬ Salient(grenade, be used to kill and injure person)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.09
Salient(grenade, be used to kill and injure person)
Evidence: 0.08
¬ Salient(grenade, be used to kill person)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.09
¬ Plausible(grenade, kill)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.11
¬ Remarkable(grenade, be used to kill person)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.09
¬ Remarkable(grenade, kill)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.09
Salient(grenade, be used to kill and injure person)
Evidence: 0.10
¬ Salient(grenade, kill)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.32
¬ Typical(grenade, kill)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.90
Evidence: 0.09
Salient(grenade, be used to kill and injure person)
Evidence: 0.14
¬ Salient(grenade, be used to kill)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.13
Remarkable(grenade, be used to kill and injure person)
Evidence: 0.16
¬ Remarkable(grenade, be used to kill)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill person)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.19
¬ Plausible(grenade, be used to kill)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.64
¬ Typical(grenade, be used to kill)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.69
¬ Typical(grenade, be used to kill person)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.09
Salient(grenade, be used to kill and injure person)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.19
Plausible(grenade, be used to kill and injure person)
Evidence: 0.67
¬ Typical(grenade, be used to kill and injure person)

Typicality and Rermarkability incompatibility between a parent and a child

0.47
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.45
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.55
¬ Typical(projectile, be used to injure)
0.44
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.43
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.38
¬ Typical(weapon, kill)
0.43
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.40
¬ Typical(explosion, kill)
0.42
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.70
¬ Typical(projectile, be used to kill)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.40
¬ Typical(bomb, be used to injure person)
0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.45
¬ Typical(pistol, be used to injure someone)
0.12
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.11
¬ Typical(bomb, kill)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.38
¬ Typical(bullet, hurt or kill person)
0.12
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.27
¬ Typical(bullet, be used to kill)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.37
¬ Typical(bomb, be make to kill person)
0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.50
¬ Typical(pistol, be used to kill person)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.43
¬ Typical(pistol, be used to kill)
0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.47
¬ Typical(pistol, kill person)
0.12
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.52
¬ Typical(rifle, be used to kill person)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.50
¬ Typical(machine gun, be used to kill)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.47
¬ Typical(bullet, kill)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.13
¬ Remarkable(grenade, be used to kill and injure person)
Evidence: 0.56
¬ Typical(rifle, be used to kill)

Typicality inheritance from parent to child

0.42
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.32
¬ Typical(weapon, be used to injure)
0.39
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.38
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.55
¬ Typical(projectile, be used to injure)
0.38
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.38
¬ Typical(weapon, kill)
0.37
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.40
¬ Typical(explosion, kill)
0.33
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.67
Typical(grenade, be used to kill and injure person)
Evidence: 0.70
¬ Typical(projectile, be used to kill)