have party: causes person get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes person get drunk 1.00
causes get drunk 0.98
be used to get drunk 0.96
be used to drink something 0.82
be used to drink alcohol 0.80
be used to eat and drink 0.78
requires buy drink 0.77
causes neighbor will get angry 0.77
causes have beer spill on your stuff 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.35
¬ Salient(have party, causes person get drunk)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.96
Evidence: 0.58
Remarkable(have party, causes person get drunk)
Evidence: 0.48
¬ Remarkable(have party, be used to get drunk)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.96
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.52
¬ Plausible(have party, be used to get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.68
Typical(have party, causes person get drunk)
Evidence: 0.29
¬ Typical(have party, be used to drink something)
0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.58
Remarkable(have party, causes person get drunk)
Evidence: 0.07
¬ Remarkable(have party, causes have beer spill on your stuff)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.36
¬ Salient(have party, be used to get drunk)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.06
¬ Salient(have party, causes have beer spill on your stuff)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.96
Evidence: 0.68
Typical(have party, causes person get drunk)
Evidence: 0.79
¬ Typical(have party, be used to get drunk)
0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.12
¬ Salient(have party, causes neighbor will get angry)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.21
¬ Salient(have party, be used to drink alcohol)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.58
Remarkable(have party, causes person get drunk)
Evidence: 0.26
¬ Remarkable(have party, causes neighbor will get angry)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.58
Remarkable(have party, causes person get drunk)
Evidence: 0.37
¬ Remarkable(have party, be used to drink alcohol)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.68
Typical(have party, causes person get drunk)
Evidence: 0.65
¬ Typical(have party, be used to drink alcohol)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.68
Typical(have party, causes person get drunk)
Evidence: 0.61
¬ Typical(have party, causes neighbor will get angry)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.70
¬ Plausible(have party, be used to drink alcohol)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.82
Evidence: 0.58
Remarkable(have party, causes person get drunk)
Evidence: 0.78
¬ Remarkable(have party, be used to drink something)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.70
¬ Plausible(have party, causes have beer spill on your stuff)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.86
¬ Plausible(have party, be used to drink something)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.68
Typical(have party, causes person get drunk)
Evidence: 0.88
¬ Typical(have party, causes have beer spill on your stuff)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.76
¬ Plausible(have party, causes neighbor will get angry)
0.43
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.60
¬ Salient(have party, be used to drink something)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.35
Salient(have party, causes person get drunk)
Evidence: 0.68
¬ Typical(have party, causes person get drunk)
Evidence: 0.58
¬ Remarkable(have party, causes person get drunk)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.61
Plausible(have party, causes person get drunk)
Evidence: 0.68
¬ Typical(have party, causes person get drunk)