mind: hold think

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.62
, mystery
Weight: 0.62
, concept
Weight: 0.60
, force
Weight: 0.60
Siblings backgammon
Weight: 0.35
, idea
Weight: 0.33
, thing
Weight: 0.33
, dark matter
Weight: 0.33
, imagination
Weight: 0.32

Related properties

Property Similarity
hold think 1.00
hold one think at time 0.94
be used to think 0.89
think one think at time 0.88
be at we do not understand 0.81
be used to feel good 0.81
form think 0.81
be happen without your know 0.79
do not work well 0.78
has nothing to do with back 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.07
¬ Remarkable(backgammon, has nothing to do with back)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.40
¬ Remarkable(thing, do not work well)
0.07
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.65
¬ Remarkable(imagination, be used to feel good)
0.05
Rule weight: 0.13
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.65
Remarkable(imagination, be used to feel good)
Evidence: 0.33
¬ Plausible(imagination, be used to feel good)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.56
Remarkable(thing, be at we do not understand)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.70
Remarkable(thing, be happen without your know)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.07
Remarkable(backgammon, has nothing to do with back)
Evidence: 0.10
¬ Plausible(backgammon, has nothing to do with back)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.40
Remarkable(thing, do not work well)
Evidence: 0.25
¬ Plausible(thing, do not work well)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.88
¬ Salient(mind, hold think)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.88
Salient(mind, hold think)
Evidence: 0.90
¬ Salient(mind, hold one think at time)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.13
Typical(mind, hold think)
Evidence: 0.12
¬ Typical(mind, hold one think at time)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.13
Typical(mind, hold think)
Evidence: 0.10
¬ Typical(mind, be used to think)
0.68
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.88
Salient(mind, hold think)
Evidence: 0.91
¬ Salient(mind, be used to think)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.13
Typical(mind, hold think)
Evidence: 0.11
¬ Typical(mind, think one think at time)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(mind, hold think)
Evidence: 0.13
¬ Typical(mind, hold think)
Evidence: 0.71
¬ Remarkable(mind, hold think)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.74
Plausible(mind, hold think)
Evidence: 0.13
¬ Typical(mind, hold think)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.31
¬ Typical(imagination, be used to feel good)
0.07
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.48
¬ Typical(thing, do not work well)
0.04
Rule weight: 0.14
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.71
¬ Remarkable(mind, hold think)
Evidence: 0.89
¬ Typical(backgammon, has nothing to do with back)