play card: requires call some friend over

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires call some friend over 1.00
requires invite some friend 0.85
causes you pass time with friend 0.82
be used to play with friend 0.81
be used to have fun with friend 0.80
requires find someone to play with 0.79
requires someone to play with 0.79
requires find other person to play with 0.78
be motivated by you be good at it 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.59
¬ Salient(play card, requires call some friend over)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.04
¬ Typical(play card, requires someone to play with)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.06
¬ Typical(play card, requires find someone to play with)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.75
¬ Plausible(play card, requires invite some friend)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.21
¬ Typical(play card, causes you pass time with friend)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.18
¬ Typical(play card, be used to have fun with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.23
¬ Typical(play card, be used to play with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.91
¬ Plausible(play card, causes you pass time with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.87
¬ Plausible(play card, be used to play with friend)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.90
¬ Plausible(play card, be used to have fun with friend)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.57
¬ Remarkable(play card, requires invite some friend)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.81
¬ Plausible(play card, requires find other person to play with)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.53
¬ Salient(play card, requires invite some friend)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.98
¬ Plausible(play card, requires find someone to play with)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.99
¬ Plausible(play card, requires someone to play with)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.46
¬ Salient(play card, requires find other person to play with)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.32
¬ Typical(play card, requires find other person to play with)
0.52
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.63
¬ Salient(play card, be used to play with friend)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.75
¬ Remarkable(play card, causes you pass time with friend)
0.51
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.69
¬ Salient(play card, causes you pass time with friend)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.37
Typical(play card, requires call some friend over)
Evidence: 0.49
¬ Typical(play card, requires invite some friend)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.69
¬ Salient(play card, be used to have fun with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.86
¬ Remarkable(play card, be used to play with friend)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.87
¬ Remarkable(play card, be used to have fun with friend)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.86
¬ Remarkable(play card, requires find other person to play with)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.90
¬ Remarkable(play card, requires find someone to play with)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.63
Remarkable(play card, requires call some friend over)
Evidence: 0.91
¬ Remarkable(play card, requires someone to play with)
0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.79
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.87
¬ Salient(play card, requires find someone to play with)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.90
¬ Salient(play card, requires someone to play with)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.59
Salient(play card, requires call some friend over)
Evidence: 0.37
¬ Typical(play card, requires call some friend over)
Evidence: 0.63
¬ Remarkable(play card, requires call some friend over)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Plausible(play card, requires call some friend over)
Evidence: 0.37
¬ Typical(play card, requires call some friend over)