pub: be used to drink with guy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.60
, place
Weight: 0.58
, club
Weight: 0.57
, thing
Weight: 0.54
Siblings italian restaurant
Weight: 0.64
, brewery
Weight: 0.54
, public house
Weight: 0.54
, cafe
Weight: 0.34
, bar
Weight: 0.34

Related properties

Property Similarity
be used to drink with guy 1.00
be used to drink 0.83
be used to beat shit out of person 0.82
be at person who like good food 0.82
be used to get drunk at 0.81
be used to get drunk 0.81
be used to beat somebody up 0.81
be used to have fun with friend 0.80
be used to drink coffee 0.79
be used to have beer 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.45
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.60
Plausible(club, be used to get drunk)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)
0.43
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.49
Plausible(club, be used to get drunk at)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)
0.39
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.36
Plausible(club, be used to beat somebody up)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)
0.39
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.31
Plausible(club, be used to beat shit out of person)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)
0.35
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.82
Evidence: 0.16
Plausible(club, be at person who like good food)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.16
¬ Plausible(club, be at person who like good food)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.31
¬ Plausible(club, be used to beat shit out of person)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.81
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.36
¬ Plausible(club, be used to beat somebody up)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.49
¬ Plausible(club, be used to get drunk at)
0.04
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.60
¬ Plausible(club, be used to get drunk)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.47
¬ Remarkable(club, be used to get drunk)
0.28
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.49
¬ Remarkable(club, be used to get drunk at)
0.22
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.63
¬ Remarkable(club, be at person who like good food)
0.15
Rule weight: 0.58
Evidence weight: 0.33
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.80
¬ Remarkable(club, be used to beat shit out of person)
0.14
Rule weight: 0.58
Evidence weight: 0.31
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.83
¬ Remarkable(club, be used to beat somebody up)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.41
¬ Remarkable(bar, be used to have fun with friend)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.69
¬ Remarkable(bar, be used to get drunk)
0.04
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.74
¬ Remarkable(bar, be used to drink)
0.03
Rule weight: 0.13
Evidence weight: 0.32
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.81
¬ Remarkable(cafe, be used to drink coffee)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.60
Plausible(club, be used to get drunk)
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.15
¬ Plausible(pub, be used to drink with guy)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.31
Plausible(club, be used to beat shit out of person)
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.15
¬ Plausible(pub, be used to drink with guy)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.49
Plausible(club, be used to get drunk at)
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.15
¬ Plausible(pub, be used to drink with guy)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.16
Plausible(club, be at person who like good food)
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.15
¬ Plausible(pub, be used to drink with guy)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.36
Plausible(club, be used to beat somebody up)
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.15
¬ Plausible(pub, be used to drink with guy)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.41
Remarkable(bar, be used to have fun with friend)
Evidence: 0.06
¬ Plausible(bar, be used to have fun with friend)
0.47
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.69
Remarkable(bar, be used to get drunk)
Evidence: 0.16
¬ Plausible(bar, be used to get drunk)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.81
Remarkable(cafe, be used to drink coffee)
Evidence: 0.13
¬ Plausible(cafe, be used to drink coffee)
0.46
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.74
Remarkable(bar, be used to drink)
Evidence: 0.37
¬ Plausible(bar, be used to drink)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.67
¬ Salient(pub, be used to drink with guy)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.85
¬ Remarkable(pub, be used to drink)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.30
¬ Typical(pub, be used to drink)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.84
Remarkable(pub, be used to drink with guy)
Evidence: 0.80
¬ Remarkable(pub, be used to have beer)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.17
¬ Plausible(pub, be used to have beer)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.26
¬ Plausible(pub, be used to drink)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.67
Salient(pub, be used to drink with guy)
Evidence: 0.74
¬ Salient(pub, be used to drink)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.67
Salient(pub, be used to drink with guy)
Evidence: 0.67
¬ Salient(pub, be used to have beer)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.43
¬ Typical(pub, be used to have beer)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.67
Salient(pub, be used to drink with guy)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.15
Plausible(pub, be used to drink with guy)
Evidence: 0.42
¬ Typical(pub, be used to drink with guy)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.25
¬ Typical(club, be used to beat somebody up)
0.32
Rule weight: 0.51
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.29
¬ Typical(club, be used to beat shit out of person)
0.24
Rule weight: 0.51
Evidence weight: 0.58
Similarity weight: 0.82
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.50
¬ Typical(club, be at person who like good food)
0.20
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.61
¬ Typical(club, be used to get drunk)
0.17
Rule weight: 0.51
Evidence weight: 0.41
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.70
¬ Typical(club, be used to get drunk at)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.28
¬ Typical(bar, be used to drink)
0.07
Rule weight: 0.14
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.46
¬ Typical(cafe, be used to drink coffee)
0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.49
¬ Typical(bar, be used to get drunk)
0.04
Rule weight: 0.14
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.84
¬ Remarkable(pub, be used to drink with guy)
Evidence: 0.75
¬ Typical(bar, be used to have fun with friend)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.25
¬ Typical(club, be used to beat somebody up)
0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.29
¬ Typical(club, be used to beat shit out of person)
0.28
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.50
¬ Typical(club, be at person who like good food)
0.26
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.81
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.61
¬ Typical(club, be used to get drunk)
0.23
Rule weight: 0.48
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.42
Typical(pub, be used to drink with guy)
Evidence: 0.70
¬ Typical(club, be used to get drunk at)